Box Text

One thing about boxed text is that, in many circumstances, the PCs wouldn't notice the room until after they've been attacked -- so why describe it? In the description of the ORC LEADER'S ROOM given above (is that from Keep on the Borderlands?), the PCs aren't going to have a chance to look at the room until after the ORC LEADER attacks them.
 

log in or register to remove this ad

I don't make hollow threats :-)
NATURE'S HARMONIC
SIMULTANEOUS 4-DAY
TIME CUBE


*********************

No human or god can match
Nature's simultaneous 4 day
rotation in 1 Earth rotation.

No human has a right to
believe wrong - for that
would be evil thinking.

Ignorance of 4 days is evil,
Evil educators teach 1 day.
1 day will destroy humans.

OPPOSITES CREATE.

Singularity god is EVIL as
Creation reigns as Opposites.
Educators, and You - ought
to be killed for ignoring the
fact that "Earth is Cubed".
(ignored and suppressed by EVIL educators)

NASA's Moon Landing was
far less of an achievement
than Time Cube discovery,
for I have Cubed the Earth,
with 4 simultaneous corner
days in 1 rotation of Earth.
(singularity belief scientist can't comprehend T.O.E.)

God SINGULARITY and the
academic taught singularity
constitute great evils in the
Cubic World of Opposites -
Opposites hemispheres and
Opposite sexes of humanity.
The Universe is composed
of Opposites - existing only
as Opposites - with a zero
value existence - cancelling
to nothing as a singularity.

I think Cubic, therefore I
rise above the singularity
mentality human and the
false gods they worship -
discovering a Universe of
Opposites their education
will never allow them to
know. Evil of believing
is not measuring and the
result of not measuring -
is never knowing Truth,
ineffable by man or god.

Gene Ray, Cubic and Wise Above Gods
*****************************

Cubicism, Not group theory.
If ignorant of the almighty
Time Cube Creation Truth,
you deserve to be killed.
Killing you is not immoral -
but justified to save life on
Earth for future generations.
Academic taught singularity
within universe of opposites,
has lobotomized your mind.
You are Enslaved by Word -
no whip or shackle required.
You do not have the freedom
to discuss/debate Time Cube.
Academia destroys your mind
by suppressing opposite view.
God equals self masturbation
of mind - for opposites create.
You are educated singularities.
YOU DESERVE DEATH -
FOR SINGULARITY EVIL
in the Universe of Opposites.
No God Can Make Himself
as singularity is death, not life.
Planets nor human are entities
as they equal Zero Opposites.
You are educated singularity
stupid and evil, unfit for life
in the Universe of Opposites.
***********************
Mom and Dad OPPOSITES
occur simultaneously with a
baby birth - with a potential
for creating opposite sexes -
existing only as opposites &
a zero value existence - that
cancel to naught as an entity.
How's *that* for boxed text?

Quasqueton
 

Hey, thread resurrection for fun and profit!

I had to add a comment here about a recent experience (with apologies to Quasqueton) running B1. I found that the lack of boxed text in this particular module really hamstrung me in several places. Running the module a bit fast and loose, I didn't have the rooms memorized, and so I would try to read through the room descriptions quickly and read out the obvious items/objects/features for my players. Unfortunately without a clear, obvious separation of what the PCs would know or be able to sense and what they couldn't, I found myself saying silly things like "the walls are ... utterly unremarkable" or "there are two barrels in the room... and apparently there is a third barrel in the room also." Fortunately my players all thought it was a hoot and a good time was had by all.

It was just a particularly pointed example of a module that I think could have benefited with some boxed text, particularly as the module is for a starting DM.
 


threadnecromancy.jpg
 


Just a few months old, it's a 2007 mileage... A good thread necromancy would go at least back a few years! :p

To make box-text descriptions, usually the best is to start with sound, then smell, then sight. Other perceptions like very high or low temperature, rain, slippery or uncomfortable terrain, etc. should come first if it's important enough to affect gameplay.

Avoiding using "you" is a very good guideline, too, except maybe for the first sentence of the text, as it avoids ascribing actions to the PCs. That is to say, this is correct:

"As you walk along the corridor, you perceive more clearly the room ahead. A soft music plays and the air carries the scent of incense. A large table and several bookshelves can be seen through the opening."

This doesn't ascribe actions to the PCs because if they don't walk along the corridor, then you don't read this boxed text anyway! However, this is bad:

"In addition to the furniture you saw from the corridor, there is a desk, and a fireplace in which burn odd-looking wood. The music comes from the desk, and you can see the music box when you look behind it."

For example:
Oryan77 said:
***A slight breeze blows in the air & you catch a foul stench crossing your path. Glancing around, you find the source of the odor. On the edge of the town square, you see a limp dead body dangling from a 20 ft wooden post.***

If you replace the underlined passage by something such as "The source is obvious:" and that way one avoids that deprotagonisation Henrix talked of, yet retain the researched dynamic of conveying mandatory plot information (the satyr's fate) without first making the players waste time enquiring about the smell.
 

I think that the 'bad' of boxed text is that it is oten prescriptive, rather than descriptive. That is, it assumes several things that may or may not be true depending upon past party actions and then is (by default) supposed to be read verbatim. I have never done this. As a guideline for DM narration, I welcome boxed text. As stuff to be read aloud exactly as written, most of it is pure crap.
 

Remove ads

Top