Acid_crash
First Post
Okay, Magic of Incarnum just came out, and meesa loves it. I also like psionics (please don't throw any daggers +1 at me ). After the last game session I was just in, and how boring it got with the same things happening in each session (I'm not the DM), I am wanting something totally different...
So... I want to run a game, in a game world, in which the focus of magic (if you will) is Incarnum and Psionics, and no Divine or Arcane magics. Another element I'd really like to put in this game is the use of pirates (my wife likes pirates and has been wanting me to run a more pirate focused game... and if I don't appease her soon I'll be even without a couch to sleep on ).
I know I could probably just hash them together and call it good, but that is just being lazy. So, how would it be possible to mold these elements together into a cohesive whole?
So... I want to run a game, in a game world, in which the focus of magic (if you will) is Incarnum and Psionics, and no Divine or Arcane magics. Another element I'd really like to put in this game is the use of pirates (my wife likes pirates and has been wanting me to run a more pirate focused game... and if I don't appease her soon I'll be even without a couch to sleep on ).
I know I could probably just hash them together and call it good, but that is just being lazy. So, how would it be possible to mold these elements together into a cohesive whole?