Somewhat surprisingly (at least to me, considering how long martial power has been out) I haven't seen any real discussion of brash strike.
Brash strike seems extremely good - especially compared to the garbage that is careful attack. +2 to hit, +strength to damage and assuming the right weapon (hammer, mace or axe) +con to damage too.
This means easily a +6 to damage at first level and maybe higher (+8 for low level dwarves as dwarven weapon traing becomes very attractive here).
The supposed down side: The target of the attack gets combat advantage against you until the start of your next turn - translating to +2 to hit and possibly more damage. But I say "supposed down side" because as a defender one of your primary jobs is to focus attacks on yourself and away from allies; brash strike actually helps that. Enemies are more likely to attack you if they see you as exposed. Considering the large advantage (to hit and damage) the trade off seems very minor to nonexistent.
It just seems this is an automatic pick for any fighter with a good strength and a good con (probably a large majority of fighters) which may put it solidly into "too good" territory.
thoughts?
Brash strike seems extremely good - especially compared to the garbage that is careful attack. +2 to hit, +strength to damage and assuming the right weapon (hammer, mace or axe) +con to damage too.
This means easily a +6 to damage at first level and maybe higher (+8 for low level dwarves as dwarven weapon traing becomes very attractive here).
The supposed down side: The target of the attack gets combat advantage against you until the start of your next turn - translating to +2 to hit and possibly more damage. But I say "supposed down side" because as a defender one of your primary jobs is to focus attacks on yourself and away from allies; brash strike actually helps that. Enemies are more likely to attack you if they see you as exposed. Considering the large advantage (to hit and damage) the trade off seems very minor to nonexistent.
It just seems this is an automatic pick for any fighter with a good strength and a good con (probably a large majority of fighters) which may put it solidly into "too good" territory.
thoughts?