MarkB
Legend
Because they're putting those players' characters above their own - which is exactly what the players who choose not to have their characters flee are doing.This is completely alien to my experience. IME the players of the fallen PCs are usually the ones yelling at the others to flee!
In one memorable example, I saw a retreat fall apart completely because three separate players, in turn on their initiative, declared their character to be the one staying behind to hold off the enemy while the others fled.