Brawler idea and adept power question!

cobrazarro

First Post
Santa Bot, level 15Warforged, Fighter, Bloodknight
Fighter: Combat Agility
Fighter Talents: Brawler Style
Blood Drain: Blood Drain Strength
Background: Auspicious Birth (Auspicious Birth Benefit)
FINAL ABILITY SCORES Str 23, Con 14, Dex 20, Int 11, Wis 11, Cha 9.
STARTING ABILITY SCORES Str 17, Con 11, Dex 16, Int 10, Wis 10, Cha 8.

AC: 29 Fort: 25 Reflex: 22 Will: 18HP: 122 Surges: 11 Surge Value: 30

TRAINED SKILLS
Endurance +16, Intimidate +13, Athletics +18, Perception +12

UNTRAINED SKILL S
Acrobatics +12, Arcana +7, Bluff +6, Diplomacy +6, Dungeoneering +7, Heal +7, History +7, Insight +7, Nature +7, Religion +7, Stealth +12, Streetwise +6, Thievery +12

FEATS
Level 1: Berserker's Fury
Level 2: Inescapable Hold
Level 4: Brutal Brawler
Level 6: Weapon Expertise (Unarmed)
Level 8: Brawler Guard
Level 10: Vampiric Heritage
Level 11: Adept Power
Level 12: Crushing Pin
Level 14: Weapon Focus (Unarmed)

POWERS
Fighter at-will 1: Cleave
Fighter at-will 1: Grappling Strike
Fighter encounter 1: Takedown Attack
Barbarian daily 1: Blood Bear Rage
Fighter utility 2: Forceful Drag
Fighter encounter 3: Slamming Rush
Fighter daily 5: Bare-Knuckled Rebuke
Fighter utility 6: Daring Shot
Fighter encounter 7: Bludgeoning Vise
Fighter daily 9: Thicket of Blades
Fighter utility 10: Fist of Lightning
Fighter encounter 13: Stranglehold (replaces Takedown Attack)
Fighter daily 15: Relentless Headlock (replaces Thicket of Blades)

ITEMS
Agile Wyvernscale Armor +3, Boar Tusk Helm (heroic tier), Belt of the Brawler (heroic tier), Feyslaughter Spiked gauntlet +3, Learning Spiked gauntlet +3

It was weird, when i took adept power it wouldn't let me replace any of my dailies so i had to houserule blood bear rage in. Any ideas why? Thanks for any input in advance.
 

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Anybody think this would be better?

Candy Cane, level 15
Drow, Ranger, Shock Trooper
Fighting Style: Two-Blade Fighting Style
Ranger: Prime Shot
Darkfire: Darkfire Wisdom
Background: Auspicious Birth (Auspicious Birth Benefit)

FINAL ABILITY SCORES
Str 20, Con 12, Dex 23, Int 11, Wis 11, Cha 11.

STARTING ABILITY SCORES
Str 16, Con 11, Dex 17, Int 10, Wis 10, Cha 8.

AC: 29 Fort: 27 Reflex: 27 Will: 20
HP: 115 Surges: 7 Surge Value: 28

TRAINED SKILLS
Dungeoneering +12, Acrobatics +17, Athletics +16, Perception +12, Stealth +19, Intimidate +14

UNTRAINED SKILLS
Arcana +7, Bluff +7, Diplomacy +7, Endurance +7, Heal +7, History +7, Insight +7, Nature +7, Religion +7, Streetwise +7, Thievery +12

FEATS
Level 1: Xen'drik Weapon Training
Level 2: Lethal Hunter
Level 4: Weapon Expertise (Heavy Blade)
Level 6: Weapon Focus (Heavy Blade)
Level 8: Cyclone Warrior
Level 10: Two-Weapon Fighting
Level 11: Novice Power
Level 12: Two-Weapon Opening
Level 14: Two-Weapon Defense

POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Nimble Strike
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Skirmishing Stance
Ranger utility 2: Invigorating Stride
Ranger encounter 3: Disruptive Strike (retrained to Rain of Blows at Novice Power)
Ranger daily 5: Snarling Wolf Stance
Ranger utility 6: Guided Shot
Ranger encounter 7: Biting Volley
Ranger daily 9: Attacks on the Run
Ranger utility 10: Resume the Hunt
Ranger encounter 13: Off-Hand Diversion (replaces Off-Hand Strike)
Ranger daily 15: Blade Cascade (replaces Skirmishing Stance)

ITEMS
Adventurer's Kit, Medallion of Death Deferred +3, Barkskin Earthhide Armor +3, Deep Wounding Drow Long Knife +3, Learning Drow Long Knife +3

It has +20 to attack melee and +21 to attack ranged on the powers with d8+12 damage. Does this look pretty good?
 

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