Odhanan said:
Seems like playstyles not matching, mostly. Plus, I understand these people were not really "friends" per se but more like gaming buddies than anything else. In the end I don't think you share the responsability of the game not working with everyone around the table really.
If I may initiate a small thread highjack, your #3-High Magic makes me think of all the discussions we've had and still have time and time again about low vs. high magic. I honestly don't remember the last time someone was really complaining about low-magic and uber-raving about high magic settings. It seems to me that there are more people complaining about high magic than people complaining about low magic. Far from making low magic settings more appealing to me (and they already are in some specific circumstances), it seems to point out, to me at least, that the problem is the suspension of disbelief - basically, people who want low magic need more parallels with "real world situations and circumstances" to be able to relate to the game and immerse themselves in it.
Yes, that's very true. I admit I had reservations when I first joined in, learning that the game would be a higher magic thing set in Forgotten Realms. I just decided to expand my horizons, especially after hearing how interesting the DMs games are. They certainly are interesting, but it turns out... just not to my taste. C'est la vie.
One guy at the table I'd call a friend (though not a close one), the other two are the DM's younger cousins.
I think you've pegged me about right though. I need a certain amount of "real world-ness" to believe in the world. Yes, there are wizards who can cast spells and make magic items, and certanly priests and druids can create miracles. There are fantastical creatures all over the world in a fantasy setting. That's what makes it
Fantastic.
But beyond a certain amount of exposure to such things... I feel oversaturated by the "wonders". When the fantastic becomes common, I lose interest.
I've found in a "regular" D&D game, as long as you remin close to the guidelines in the DMG, you don't run into the magic shop problem, and there aren't spellcasting priests and wizards around every corner. And that's just dandy, for me at least.
Now that I think about it, the DM in question doesn't rave about High Magic settings either, but he does make it known his preference for ease of access to magical things... understandable given his preference for Wizard-types. Still, I've learnt a bit more about running such setting should the need come up in the future.