Angellis_ater
First Post
Ok, one of my players has built his ranger into a level 13 (beastmaster) ranger with paragon multiclassing into Barbarian. And he's devastating the battlefield - to such a degree that nothing of equal level is a challenge to the party anymore.
Wielding an Executioners Axe his frigging At-Will - Devastating Strike -(with power attack) against a Quarry is an amazing 1d12+4d8+16 (+6 from Power Attack, +5 from Strength, +3 from Enhancement, +2 from Iron Armbands).
This is an impossibly high number, he regularly reduces 100+ HP enemies to dust in 1-2 rounds. His average, for the at will is 41 damage. Once he starts whipping out Rages, Dailies and more - I'm weeping and the rest of the crew are mostly relegated to providing the occasional flanking (when his doggy isn't close enough) or healing him.
Now - I've contemplated asking the player to change to a new character (and he seems interested in playing a Druid) - but this seems more of a systematic problem with the Barbarian having his "bonus striker damage" incorporated into his powers instead of as a separate class feature. I can, without a problem, see a Str/Dex Rogue MC into Barbarian and be almost as dangerous (except there won't be as big of a weapon).
Wielding an Executioners Axe his frigging At-Will - Devastating Strike -(with power attack) against a Quarry is an amazing 1d12+4d8+16 (+6 from Power Attack, +5 from Strength, +3 from Enhancement, +2 from Iron Armbands).
This is an impossibly high number, he regularly reduces 100+ HP enemies to dust in 1-2 rounds. His average, for the at will is 41 damage. Once he starts whipping out Rages, Dailies and more - I'm weeping and the rest of the crew are mostly relegated to providing the occasional flanking (when his doggy isn't close enough) or healing him.
Now - I've contemplated asking the player to change to a new character (and he seems interested in playing a Druid) - but this seems more of a systematic problem with the Barbarian having his "bonus striker damage" incorporated into his powers instead of as a separate class feature. I can, without a problem, see a Str/Dex Rogue MC into Barbarian and be almost as dangerous (except there won't be as big of a weapon).