Charke
Explorer
Cheers,
The adds are out on En World. They're going scary-fast but perhaps that's just to start with. In the first 20 minutes 7000 impressions went out with 4 hits... ...ooh, ooh hit number 5! Yes, I am sitting there refreshing the add banner management page to watch the hits.
In a mad frenzy I updated the website. It struck me that the website did not actually have a description of the product on the front page. Whoops. Now it does. I also cleaned up some stuff, updated the blog and removed some art from the front page so that it loads a few tenths of a second faster.
The writing is a little slower than I expected. I'm sort of doing a side project. However The Lost Moon started layout today so it's very close. I am debating not doing a 8.5x11 version until all three expansions are done. I'm going to compile them into a single book for print along with the online comics and free products.
Pipedream is comming along. I've built a new gadget system for the tinkering gnomes, glomes and goblins of this floating hot water heating system in space. The Playtest scenario has generated a ton of interest from my playtesters. I've just got to get them together enough to run it, a hard sell right before christmas.
Zakume has been started. I'm working on a monster so brutal (annoying) that I can't wait for the Playtest. I figure I'll be finishing Zakume during my Christmas break. I've had to push back my dates a little bit for publication but I'm still hoping to get them out soon.
The Last Sunset is a second short product I've put on the drawing board and a second freebie. I've got the ideas down and it'll get written and assembled some weekened when I have time and inspiration for it.
My "side" product is Chronomancer. Unrelated to Broken, older, and longer, Chronomancer is a 320 page epic on Time Travel. The Le Games has agreed to publish it and it'll eventually get it's own press release I'm sure. The book is written and I'm just working on the art and layout. 53/90 peices of art are completed.
The concept for this book was to provide a lot of options and solutions to DM's and Players. All Player types should find something to do with time travel in this book. While it is aimed greatly at spellcasters, warriors and rogues are hardly ignored with their own classes and prestige classes, feats and equipment. This book started in 2002 and underwent 6 months of playtesting. I plan to make it my first conversion project for 4th.
Mark Charke
The adds are out on En World. They're going scary-fast but perhaps that's just to start with. In the first 20 minutes 7000 impressions went out with 4 hits... ...ooh, ooh hit number 5! Yes, I am sitting there refreshing the add banner management page to watch the hits.
In a mad frenzy I updated the website. It struck me that the website did not actually have a description of the product on the front page. Whoops. Now it does. I also cleaned up some stuff, updated the blog and removed some art from the front page so that it loads a few tenths of a second faster.
The writing is a little slower than I expected. I'm sort of doing a side project. However The Lost Moon started layout today so it's very close. I am debating not doing a 8.5x11 version until all three expansions are done. I'm going to compile them into a single book for print along with the online comics and free products.
Pipedream is comming along. I've built a new gadget system for the tinkering gnomes, glomes and goblins of this floating hot water heating system in space. The Playtest scenario has generated a ton of interest from my playtesters. I've just got to get them together enough to run it, a hard sell right before christmas.
Zakume has been started. I'm working on a monster so brutal (annoying) that I can't wait for the Playtest. I figure I'll be finishing Zakume during my Christmas break. I've had to push back my dates a little bit for publication but I'm still hoping to get them out soon.
The Last Sunset is a second short product I've put on the drawing board and a second freebie. I've got the ideas down and it'll get written and assembled some weekened when I have time and inspiration for it.
My "side" product is Chronomancer. Unrelated to Broken, older, and longer, Chronomancer is a 320 page epic on Time Travel. The Le Games has agreed to publish it and it'll eventually get it's own press release I'm sure. The book is written and I'm just working on the art and layout. 53/90 peices of art are completed.
The concept for this book was to provide a lot of options and solutions to DM's and Players. All Player types should find something to do with time travel in this book. While it is aimed greatly at spellcasters, warriors and rogues are hardly ignored with their own classes and prestige classes, feats and equipment. This book started in 2002 and underwent 6 months of playtesting. I plan to make it my first conversion project for 4th.
Mark Charke