Bronze Warder MALFUNCTION, MALFUNCTION..

You interrupt the movement in the same way any other immediate interrupt works. The dwarf uses the daily power in the greaves and the monster is moved back until its in a legal space.

ed: just like when an enemy is moving through another enemies space and provokes an OA from a fighter, who hits, which stops his movement... in an illegal square.
 
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This reminds me of one that came up in our first pre-4E playtest:

A choker uses his reach 2 and his grab power to immobilize a fighter 2 squares away. On the fighter's turn, he's immobilized and can't reach the choker's square since he doesn't have a reach weapon...
 
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This reminds me of one that came up in our first pre-4E playtest:

A choker uses his reach 2 and his grab power to immobilize a fighter 2 squares away. On the fighter's turn, he's immobilized and can't reach the choker's square since he doesn't have a reach weapon...

I'm not sure I understand the problem. The fighter can take a move action to make an Acrobatics or Athletics check to escape the grab and shift closer to the Choker, then a standard action to smack it with his greatsword.

If he fails the Escape check, it seems that the Choker's ability is doing exactly what it's intended to...?

-Hyp.
 

It's not a mechanical issue, it's a believability issue. The choker is physically holding the fighter, but the fighter can't hit the choker, even though its his arm that's immobilizing the fighter. The player argued it and I couldn't come up with any plausible in-game reason why he could just chop on the choker's arm...
 

It's not a mechanical issue, it's a believability issue. The choker is physically holding the fighter, but the fighter can't hit the choker, even though its his arm that's immobilizing the fighter. The player argued it and I couldn't come up with any plausible in-game reason why he could just chop on the choker's arm...

Sure, you can chop on his arm... give me an Athletics check vs Fortitude to resolve it.

-Hyp.
 

Ok, how would the Greaves work vs the Duergar with the Enlarge ability in the same adv? (pushes adjacent opponents out of the area, but no actual movement required on the part of the Duergar.)
 

It's not a mechanical issue, it's a believability issue. The choker is physically holding the fighter, but the fighter can't hit the choker, even though its his arm that's immobilizing the fighter. The player argued it and I couldn't come up with any plausible in-game reason why he could just chop on the choker's arm...

That's the way I'd have ruled it straight off. It would be ludicrous to be held by something and yet not able to strike the creature because it is holding you 'at reach'.

Chopping through the tentacle holding you is a classic staple of fantasy :)
 

Ok, how would the Greaves work vs the Duergar with the Enlarge ability in the same adv? (pushes adjacent opponents out of the area, but no actual movement required on the part of the Duergar.)

What does it say happens if the Duergar tries to use Enlarge when there's no room? Does the Enlarge fail, or is he automatically forced to be squeezing, or does it not say?

For example, if he tries Enlarging in a 5' corridor, or when adjacent opponents are up against a wall and have nowhere to go?

-Hyp.
 

here is a visual aid...

bullyq5.png

http://img185.imageshack.us/img185/1630/bullyq5.png
 
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