Twiggly the Gnome
Legend
My son’s about at the age where he can start learning to play RPGs, so I’ve been thinking about designing a game from scratch to run for him and his friends. The idea is to keep things light and cinematic, an all-ages action-adventure game that runs on the rule of cool.
I’m using a role structure inspired by 4e D&D, with flavorful archetypes to help define character abilities. Here's the setup so far:
Guardian (defender)
Trickster (striker)
Mystic (controller)
Sage (leader)
I also have a fifth class that’s basically a consolidated pet/companion class. It’s defined by the companion creature and has archetypes that align with the four main roles.
What I’m looking for are some fun, all-ages action-adventure tropes to use as archetypes.. stuff like Guardian - Knight or Trickster - Ninja. They don’t have to make logical sense together. I’m going for the kind of fiction where a pirate, a robot, and a magical girl can all team up without anyone batting an eye.
Any suggestions for archetypes that kids would find instantly cool or imaginative?
I’m using a role structure inspired by 4e D&D, with flavorful archetypes to help define character abilities. Here's the setup so far:
Guardian (defender)
Trickster (striker)
Mystic (controller)
Sage (leader)
I also have a fifth class that’s basically a consolidated pet/companion class. It’s defined by the companion creature and has archetypes that align with the four main roles.
What I’m looking for are some fun, all-ages action-adventure tropes to use as archetypes.. stuff like Guardian - Knight or Trickster - Ninja. They don’t have to make logical sense together. I’m going for the kind of fiction where a pirate, a robot, and a magical girl can all team up without anyone batting an eye.
Any suggestions for archetypes that kids would find instantly cool or imaginative?