This reminds me of an old pewter miniature I used to see in hobby stores. It was a guy, hunched over with so much gear it looked like he had a house on his back. The overall effect looked like the peons who followed King Arthur and the knights around in Monty Python and the Holy Grail. The miniature was called: "The Adventurer".
IMG one of my players is running a shooty elven ranger and is walking around with 20 quivers of arrows.
It is like asking someone who can lift 200 lbs to carry around 200 one-pound-pillows. It is impossible...
Many people looking at the table will say, "But a scroll doesn't weigh two pounds!" The encumbrance figure should not be taken as the weight of the object - it is the combined weight and relative bulkiness of the item. These factors together will determine how much a figure can carry.
FWIW, the system that Plane_Sailing mentions above sounds pretty intuitive, and I wish to learn more!
This isn't an edition rant but 3E got so many players used to the idea that there is a rule for everything that they take a dim view of "Rule 0". When I brought it up to my player he even told me a story about a player in a game that had a dwarf who carried an anvil and many other ridiculous items around simply because he had the strength to do it. There was no way he could physically have carried everything but he had such a ridiculous strength that he could lift an equivalent weight.
I don't really have a problem with the character having an almost unlimited supply of arrows. His character concept is an Archer... it is what his character is built around. Limiting him would be like taking a Fighter's only weapon away. I just want some consideration given to "reality".![]()