James Gasik
We don't talk about Pun-Pun
So in my game, the players found what I thought was a neat item, a magic sword that projects light in a cone like a bullseye lantern, but this quickly turned into a bit of a problem- I don't use facing rules, and characters can change facing pretty much at will in the game. How then, is this just not a better lantern, since it projects light out further in whatever direction you happen to be looking in?
Because the light is attached to a melee weapon, any rulings like "you can set the cone at the end of your turn" or "it's an object interaction" seem very silly or arbitrary, and it makes me wonder if the bullseye lantern should be disallowed if you're not using the optional facing rules!
Also, it was pointed out to me that because the light is a cone, that means that the user is not in it's light, and could potentially be standing in darkness!
Curious how other people would or have ruled on this (I can't remember anyone in a game I've been in ever using a bullseye lantern, and I wonder if that's a unique experience)!
Because the light is attached to a melee weapon, any rulings like "you can set the cone at the end of your turn" or "it's an object interaction" seem very silly or arbitrary, and it makes me wonder if the bullseye lantern should be disallowed if you're not using the optional facing rules!
Also, it was pointed out to me that because the light is a cone, that means that the user is not in it's light, and could potentially be standing in darkness!
Curious how other people would or have ruled on this (I can't remember anyone in a game I've been in ever using a bullseye lantern, and I wonder if that's a unique experience)!