C&C and HM = D&D?


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How about this one, D&D is such a wonderful and personal game that everyone who loves it as we do, takes such personal ownership of whichever rules they prefer, that WE ARE ALL RIGHT! :)
 

There have been a number of versions of the game (editions, systems, whatever).

With some simplification, for present purposes, they can be broken down into:

(1.) OD&D (1974 version)
(2.) OD&D (1974) + Supplements (Greyhawk, Blackmoor, etc.)
(3.) Basic/Expert/Rules Cyclopedia D&D (sometimes incorrectly called 'OD&D')
(4.) 1E AD&D
(5.) 1E AD&D + Unearthed Arcana
(6.) 2E AD&D
(7.) 2E AD&D + Various 'Options' Books
(8.) 3E D&D
(9.) Hackmaster
(10.) Castles and Crusades

I would say that there are pretty strong similarities between versions (2.) through (6.). (Possibly 7 as well, but I am not familiar enough with any of the optional material for 2e to comment.). These similarities are strong enough that material for any of these systems can be used with any other of these systems will very little work. I would also include Castles and Crusades (10.) in this group, in terms of 'system compatibility', even though it does not share the name 'D&D' with the others. (It is very easy to convert material from 1e AD&D, 2e AD&D, or B/X/RC AD&D into C&C.)

In contrast, (1.) and (8.) differ quite a bit from (2.) - (6.).

Hackmaster (9.) resembles (4.), (5.), and (6.) far more than (8.).

Castles and Crusades (10.) resembles (2.), (3.), and (4.) far more than (8.).

In terms of its mechanics, (8.) is the most different/unique.

Which versions of the above systems get to be called 'Dungeons and Dragons' is purely a legal matter.

Which version of the above systems is 'best' depends on the interests and tastes of the group in question.

(I pretty much made this exact point in another thread -- and yet strangely was called a 'troll' for doing so.)
 

4edHackmaster is a different game. C&C is a different game.

they are as much D&D as d02 is.

in real terms.

they ain't D&D.

OD&D(1974) is the only true game. All the other editions are just poor imitations of the real thing. :D
 


ColonelHardisson said:
d02? Are you talking about that Prince Valiant game released years back, that used the flipping of coins as the core mechanic?
No, he is talking about the game in my sig, which also uses a 'coin pool system' :). This one is not D&D, so he is right in this point :D.

And yes, Hackmaster and C&C are more or less D&D for me. Not in a legal sense, but in spirit and mechanics.
 
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Every time I think I've found out the limit of time you can beat a dead horse, someone kicks it again!

Aw, what the heck...

Hackmaster I could see as being D&D to an extent. After all it is based on D&D, but changed in places to add a great humor factor.

C&C is not D&D, IMO. It may play similar to D&D, but it's its own game. Much like Mutants and Materminds, D20 Modern, SpyCraft, and CoC D20 are not D&D, but they are similar in the sense that the mechanics work pretty much the same.

3E is D&D. It says so on the cover. I play this edition the same way that I play older editions. (Writing an adventure, sending the PC's into grave danger, and handing out the rewards if any survive. Sure, it plays a little differently, but it's still D&D to me.) I guess I'm just not as savvy as Gentlegamer as not falling for marketing gimmicks. :p
 
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rycanada said:
Hey, look! THere are worms in this can!
:lol:

Although I'm not accusing Quasqueton of being one, I now have this image of a troll gleefully opening an enormous can that says "Worms! New and Improved!" on it. :D
 

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