[CAd] Scout skirmish ability...

RigaMortus

Explorer
Would it work for a mounted archer (horse moves 10 ft and you still get full attack with bow) Or how about a halfing riding on a dog {with a bunch of halfling skiprocks two weap fighting, rapid shot } pelting an opponent as he circles him at 6th level. That would be 3 attacks with extra 2d6 on each (nice!).
 

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Altamont Ravenard said:
Being mounted is the only way I see for a moving scout to get more than one skirmish attack per round.

I don't have Complete Adventurer, so I don't know the wording of Skirmish...

Does it work with Pounce effects?
Does it work with AoOs taken in the same round?
Does it work with the new Dual Strike feat?
Does it work with a Dervish Dance?

-Hyp.
 

Text:
She deals an extra d6 damage on all attacks she makes during any round in which she moves at least 10'.


I think I can post that without any trouble as we are discussing the ability.

Sounds like it would work in all kinds of situations, pounce is just one of them and it would be very nice indeed as the AC bonus would help offset the penalty from charging.

Edit:
As for the questions hyp.
Does it work with Pounce effects? yes, so long as you move at least 10'
Does it work with AoOs taken in the same round? no, it is only during your turn
Does it work with the new Dual Strike feat? yes, but the damage is only applied once
Does it work with a Dervish Dance? yes, once you move at least 10'
 
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Scion said:
Text:
She deals an extra d6 damage on all attacks she makes during any round in which she moves at least 10'.

Does it work with AoOs taken in the same round? no, it is only during your turn

Why? You quoted 'during any round'. An AoO still occurs during the round...

Does it work with the new Dual Strike feat? yes, but the damage is only applied once

Ah, right - Skirmish is precision damage?

Cool.

-Hyp.
 

I didnt quote the whole ability, sorry about that, I just posted part of it and answered the general questions ;)

The extra damage only applies during the scouts turn.

Also, skirmish damage can only be applied within 30' and only to creatures subject to critical hits. Yes, precision damage.
 

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