Caliber's Storyhour (DragonStar ... well sort of)

Hey everybody!

I should have the final part of Session 1 up this weekend. School is just wringing me out. Hopefully, along with the end of Session 1, we will see the begining of Session 2!

Anyway, just wanted to let you know I am still around, and give myself a little bump while I am at it. :D

Later.
 

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Session 1c

Syd casts a light spell and slowly begins to move into the dark room.

Meanwhile, at the corner of the building, the prisoners suddenly hear the sound of booted feet! A small group of armed individuals wearing strange uniforms and armor comes running right from the direction everyone was heading. The small groups of prisoners scatter with Xerxan, Milo, Alahandra, and Orendil heading for the door that they can see Syd even now beginning to enter.

Zoltan meanwhile attempts to stop one of the apparent guards and asks what’s going on. The guard looks Zoltan up and down for a moment before ignoring him and running to the downed space shuttle.

Zoltan follows, heading back into the mangled spacecraft as he sees the guards searching about.

“He’s not here!” one guard shouts out.

“He must have already escaped.”

Zoltan cautiously approaches the guards, and asks exactly who they were looking for. The guards again take notice of him, and this time decides he is worth their time to answer.

“Who are you and what are you doing out here? Can’t you tell this place is dangerous?”

“I saw the ship crash and I was wondering if there were any survivors. If I had known some type of firefight would be going on here I wouldn’t have come. Could one of you spare a firearm so I can defend myself?”

The guards look Zoltan up and down, appraising how much he is worth. Finally they refuse to give him any weapons and just tell him to get out of the area. Obviously he is just some crazy who lives in the vicinity.

Back at the doorway, a Syd is slowly leading everyone else into the prison using his magical light. Obviously the prison was the scene of recent violence as several pieces of furniture are ripped up or melted to slag. As the group enters a small hologram appears on one of the few still standing tables. The hologram is of a man and as the group moves closer it begins to talk.

“Greetings and welcome to the Aphex prison colony. I am your guide. What can I help you with today?”

His sole thought on reaching the roof and disabling the turret, Syd quickly asks for directions to the elevator.

“Sorry, there appears to be a problem with the network. I cannot access that information at this time.”

Many other questions were asked, but the only one to get a different response was a query about the location of the Warden’s office. The Warden’s office proved to lie right beyond the melted heap of slag that had been a door on the right wall of the room the group was in.

By the time the hologram had revealed that information, Zoltan had run up from the ship to see what was going on. Falling naturally into something of a group (since there is safety in numbers after all) the now complete party begins advancing through the door directly in front of them.

As the party entered the next room they quickly made out the hissing crackle of static. Almost the entire northern wall was covered in monitors, each one filled with crackling static. Red lights provided a dim amount of light in the room, enough to see a man walking back and forth in front of the monitors, making adjustments as he walked.

The man wore a holster over his guard uniform and seemed to be muttering to himself as he paced back and forth in front of the monitors. Clearing their throats, the party made their presence known.

Jumping the man turned towards the party and asked who they were.

“We’re repairmen for the turret.” answered Syd.

“I don’t think we called for any kind of repairs on the turret,” the guard answered back.

“Well, someone did.”

That seemed enough to satisfy the guard, who quickly introduced himself as Tucker. Apparently there had been a prison revolt, which happened to coincide with all the surveillance cameras going out at once. Syd offered to take a look at the monitors and see what was wrong, but quickly figured out that they were simply not getting any feed.

“All the cameras must be destroyed or disabled.” Syd told Tucker.

“Maybe one or two, but surely not all of them. We have these cameras all around the prison.”

Tucker was obviously somewhat shaken by whatever had been going on, so the party decided to let him continue to believe that. As the party continued to talk with Tucker a few other guards entered from behind the party.

For a few moments, everything was tense, but once Tucker explained that they were all repairmen for the turret, the other guards quickly relaxed.

Apparently, the prisoners had revolted some time earlier. Fighting had been brutal, and several guard stations had not reported in for hours. There were only a few guards in the area and they only controlled a few rooms. The main offices had been attacked in force and sealed off. No one knew what was going on in there. Likewise, the prisoner levels had been sealed off. The guards, excluding Tucker, were armed with taser pistols. While there was a cache of weapons somewhere in the prison, only the Warden knew where, and he had been one of the first casualties of the riots.

The party agreed to go up to the roof and repair the turret anyway, despite the fact that the upper floors were likely prisoner controlled. The guards, visibly impressed by this repair crew’s bravery, offered them some guard vests and taser pistols. Syd accepted Tucker’s semi-automatic pistol.

The repair crew was led to the elevator in the prison by a pair of guards. The entire area was spookily lit with dim red warning lights. Power had been out in several areas for hours and the guards were pretty sure the elevator wasn’t working. Surely the repair crew could fix it though.

Reaching the elevator doors, the guards thanked the party again before leaving to resume their positions in the rooms they controlled. Turning to the elevator, the party tried calling it down. When nothing happened for several minutes, Zoltan pried open the elevator doors and looked up.

The elevator appeared to be stuck on the second floor and seemed to have no intention of coming down for the party. There was a service ladder but there was no way the larger members of the party could make it past. Alahandra suddenly flew into the elevator shaft.

“I can fit through. Hold on a moment.”

Flying up Alahandra inspected the elevator and the way it was held in place. She realized all she had to do was remove two pins and the elevator would come crashing to the ground! Slowly, Alahandra wriggled the first pin free, followed shortly after by the second. The elevator gave a lurch as Alahandra plummeted down the shaft and out the still open doors, just escaping the rapidly falling elevator herself.

The elevator landed with a crash and debris flew everywhere. The elevator shaft looked like a small war zone, the floor covered with twisted wreckage. On the plus side, the service ladder was now clear of obstructions.

Agreeing to stay back and explain what had happened to the guards, Xerxan walked back towards the entrance of the small elevator room. Everyone else climbed up passing the doors for the second and third floor, instead heading up to the fourth, where the guards said they could gain access to the turret.

Jimmying the elevator door open, the party scrambled out of the elevator shaft and onto the medical wing of the fourth floor. As each person left the shaft, they were greeted with a horrible squishing sound. Slowly turning around, each was horrified by what they saw.

A large mass of bulbous, almost liquid flesh sat at the far corner of the room. Tentacles waved from many places along its surface, each tentacle tipped with some kind of sucking appendage. Several corpses lay about the room, obviously victims of the creature. The room itself was in shambles, operating tables overturned, surgical implements spilled about. Most horrible of all, however, was what was attached to the creature. Lying on the floor was a man in a white lab coat. It was hard to say where the creature ended and the man began, as they seemed to almost … blend into one another. As disgusting as the sight was, it was worse when the man opened his eyes and looked at that the group. As he glimpsed the small party, he began calling for help pitifully.

“Help! Help! But don’t get too close! It will get you too!”

The party instantly shot a barrage of questions at the man and he explained as best he could.

“I am a doctor here. I was expera … er … operating on a prisoner when his trauma symbiote went haywire. It grabbed several guards and me. I am the only one still alive.”

“Don’t worry. We can kill the thing and get you out in a hurry,” called Syd as he began running a list of the spells he had available in his mind.

“Wait! No! Somehow, it’s reversed itself. Instead of protecting its host, it’s using its host for energy. That means me! If you attack it, it will drain me to heal itself!”

“How should we get it off then?”

“Find a surgeon!”

“There is a prison riot going on. We probably won’t be able to find anyone who can help.”

“I know there is a riot going on! This thing killing guards probably started the bloody thing!”

Discussing among themselves, the party quickly came to the conclusion that a surgeon was not going to be found here. Any surgeons left alive were likely to be prisoners, and they certainly wouldn’t be trustworthy. Either way, the captured doctor didn’t look like he could last much longer anyway.

Instead it was decided that Syd would quickly attack the mutated trauma symbiote. Hopefully, the safeguards programmed into trauma symbiotes were still in place on this one and it would stop draining the doctor once he fell unconscious. Milo would try to approach and cut the doctor free as soon as the symbiote was dead.

Pushing up his sleeves, Syd began casting spells. He began with a haste, increasing his speed dramatically. He then shot forth several small orbs of electricity as well as a deafening blast of sound. The doctor screamed and fell silent as Milo began to tumble forward, dodging the creatures grasping tentacles. Syd continued to blast the beast with magical power as Alahandra and Orendil began shooting it, Alahandra with the laser pistol she had concealed, Orendil with the semi-auto that Syd had given him.

The mutated symbiote just seemed to soak up the damage, holes appearing in its huge bulk apparently not injuring it very much.

Milo nearly reached the doctor, but suddenly found himself attached to the monstrosity by one of its tentacles. Using his knife to scrape it off of him, he quickly moved back out of range as Syd, Orendil, and Alahandra continued to rain death onto the blob of flesh.

Finally, the creature began to succumb to its wounds, and with a sickening squelch, started to dissolve into a sticky goop. Milo moved forward again, but the doctor was unfortunately beyond his help. The doctor had apparently been drained to death by the symbiote before it died. The party mourned the doctor for a moment, but at least he was no longer in pain. Moving his corpse to where the other bodies lay, the party saw that the symbiote had been blocking three doors. Before the party could go through any door, a noise from the elevator shaft caused them to turn around. An elf wearing a strange looking orange jumped had climbed out of the elevator shaft and was staring at the destruction with wide eyes. He had come up to see what the noise was, and had found a scene from a nightmare.

The party explained some of what was happening and what they were doing, and the elf offered to tag along. He had been getting bored wandering about. The party agreed to let him come along and deciding to try the center door first, opened it and walked through.

Inside was a narrow hallway, both walls lined with medical supplies. At the far end lay another door. Ransacking the medical supplies, the party quickly found several boxes of medical patches, small sticky patches that released healing chemicals when applied against skin. Several large bottles of painkillers were found as well. Both dermal patches and painkillers were pocketed by Milo.

Opening the door slightly, the party peeked out and saw two figures standing next to the turret. Obviously either they had shot down the transport as well as vaporized most of the escaping prisoners, or else someone inside the turret still had done the dirty work. Either way, the party would make them pay.

Moving back in cautiously, the group asked Alahandra to scout out the area somewhat. She had already proved herself somewhat sneaky, and would likely be able to slip by unnoticed. Sniffing at the inconvenience, she turned invisible and silently flew out to get a look around.

No one else was on the roof except for the two figures standing next to the turret. The figure farthest away was a male centaur wearing a bright orange shirt over his human torso. In his hand was some kind of makeshift club, a table or chair leg.

The centaur’s companion was a large, green, ugly monstrosity. The female troll had wicked claws as well as razor-sharpened teeth. Flying back, Alahandra explained the situation. While trolls and centaurs were both strong, they were out numbered plus the party was armed while they weren’t. Victory was nearly assured.

The party checked the ammo for all of their guns before opening the door and charging out. Guns leveled towards the two creatures Milo shouted out

“Freeze and we won’t shoot!”

But where there should have two, there was only one. Suddenly the female troll emerged from the other side of the turret, charging forward into the group swinging her mighty claws. The centaur moved forward beating at Zoltan with his club.

Several taser darts were fired, but they seemed to have no effect. Milo quickly dropped his taser and pulled out his steak knife. Orendil began firing at the troll nearly point blank with his auto pistol while Alahandra hovered above the troll, invisible firing down.

Syd cast a spell and his hand was surrounded by a sickly white glow as he advanced towards the troll and began trying to touch her. The elf ran forward and began attacking the troll with a makeshift club he had.

The troll’s claws ripped into Syd, shredding his clothes and leaving bloody gouges across his chest. Orendil was struck as well, while Zoltan received a beating from the centaur’s club.

Syd continued to attack the troll as Alahandra’s invisibility ran out. The troll proved to be very quick, and the sickly green skin proved to be very tough. Many of Orendil and Alahandra’s shots were simply dodged, or stopped by its tough hide.

The centaur was not faring so well, as Milo quickly began to hamstring the beast with his knife. Zoltan abandoned his gun for his fists and began attacking the centaur with his bare hands.

The troll ripped into Orendil and Syd again, blood beginning to spew from several of Syd’s wounds.

The centaur collapsed in a bloody pool as Milo stabbed it a final time. The troll took yet another piece out of Syd and Syd fell to the ground, unconscious and mortally wounded.

Milo ran forward and applied one of his patches to Syd, ducking as the troll swung at him. Handing Syd the remaining patches he approached the troll with his knife, and began searching for a weak spot. Zoltan approached the troll from the opposite side and continued to use his bare fists as he attacked the troll again and again. Alahandra continued to take pot shots but the troll was too difficult to hit.

Syd crawled back to the wall where he began applying dermal patches to himself. The rest of the party attacked the troll again and again but it simply shrugged off most of their blows, and healed the few that landed.

Things weren’t looking good …
 

That ends the 1st session folks. Now for a little commentary. :)

We felt really bad for the doctor. But really, its a prison that is currently run by prisoners. Killing the thing fast and trying to cure him afterwards wasn't a good plan, but it was all we had.

If you are wondering about Xerxan's actions, his player had to leave early. Thus his character decided to hang back. As a side note, Xerxan's player might not be coming anymore at all, so you might be able to expect a character death sometime soon ... ;)

I was pretty worried for Syd when we ended this session. I had spent some time making him, and I defintely didn't want to lose him to the first real combat. He had used up almost all of his spells on the mutated symbiote, however, and was relatively powerless. The spell he was trying to get the troll with was Spirit Worm, a spell that drains Constitution points.

Finally, I have edited my first post to reflect Orendil's class and level.

If you have some questions, send 'em along.
 


Wow. I leave my story for one day and its on the second page! I think its EN World's way of telling me to update more ...

Anyway, for those readers of mine, I am working on Session 2 as we speak. We play tomorrow (well I guess today considering the time ...) but hopefully I will have Session 2 done before Session 3 starts. Only time will tell.

Anyway just wanted to keep this visible and tell you all thanks for the time spent with us! :)
 

Caliber said:
Wow. I leave my story for one day and its on the second page! I think its EN World's way of telling me to update more ...

Anyway, for those readers of mine, I am working on Session 2 as we speak. We play tomorrow (well I guess today considering the time ...) but hopefully I will have Session 2 done before Session 3 starts. Only time will tell.

Anyway just wanted to keep this visible and tell you all thanks for the time spent with us! :)

I can do some *bumping* job here :)
Waiting for next update...
 
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And here we are on the second page again. Thanks for the offer Hoarcio, but I wouldn't want to inconveince you. Instead, perhaps I should try to post shorted story fragments?

What do you think? Either way, I will be posting the first part of Session 2 in a second.
 

Session 2a

Atop the roof of an overrun prison, a battle rages.

A young man lays in a small pool of blood, applying small skin colored patches to his body. A smear of blood trails from him to the large green monstrosity, whose claws drip with a similar crimson. A small halfling stands to one side of the green brute, assaulting her with a knife. A larger man stands directly from the halfling, attacking the monster with his bare hands. An elf stands off to one side firing at the creature while a fairy hovers above firing down onto her.

Everything suddenly lurches into motion. Syd, badly wounded, continued to use dermal patches to heal himself. Zoltan, Alahandra, Milo, and Orendil have the troll surrounded and are attacking in full force. Despite their efforts though, it is obviously a losing battle.

Orendil’s luck has turned sour, and every shot he fires misses the troll by a wide berth. Alahandra likewise finds trouble hitting the heavily armored, fast moving target. As the troll’s claws begin to take even more of a toll Syd calls out for a retreat.

“Retreat! Don’t worry about me!”

Slowly, the party began making a strategic retreat towards the still open door leading back into the medical floor of the prison. As Zoltan finally entered the doorway leading into the medical wing he slammed it shut before the troll could reach the rest of the party, effectively leaving Syd alone on the roof.

Syd stood up from the crouch he had been holding and began casting his last spell for the day. The troll turned at the sound of his spell, and snarling began charging towards him. Suddenly, Syd’s form began to blur and wings sprouted from his back as his form altered to that of a large bird. Turning, Syd dove from the roof, and catching a wind current drifted down to the prison’s front door. Ending his spell, Syd resumed his normal shape and entered the prison again. Heading back towards the elevator, he passed a few startled guards.

“Troll on roof. No time to talk.”

Meanwhile, back on the fourth floor, everyone is applying dermal patches to the claw wounds that crisscross their body. Suddenly, the door on the opposite side of the medical storage the party is hiding in opens, and Xerxan walks in.

After explaining the current status of the party, Xerxan had climbed up the ladder and had arrived just in time to see the party running away. Eyeing the heavily bandaged party, Xerxan receives an answer to his unasked question.

“Big troll outside,” says Zoltan, jerking his thumb towards the door leading out.

Nodding, Xerxan cautiously approaches the door and opens it, stepping out. Opening his mouth wide, he releases a torrent of fire that scorches the troll badly. Hastily stepping back inside, Zoltan helps Xerxan erect a temporary bar against the outside door using the shelves lining the walls of the small room they are in.

By the time the outside door had been barricaded, as well as the second door leading into the medical facility itself, Syd had managed to arrive upstairs with everyone as well.

Looking about the heavily damaged medical wing, the small group realizes that there are two doors they have left completely unexplored. Entering the right-most one, Milo is surprised to see a sleeping female in a nurse’s outfit stretched out on one of the medical pallets.

Waking her, Milo began to talk to the nurse, asking her several questions. Obviously, however, the nurse was experiencing a form of shock because she seemed unable or unwilling to move from the area she was in, even when she was informed of the troll still outside. One fact that the nurse did provide, which somewhat soothed some of the group’s consciousness, was that there were no other medical personnel that she knew of.

Searching the nurse’s room, as well as the room behind the left door, which proved to be more storage, every member of the party found themselves with several healing patches in pockets or pouches.

Finally, the area secured, the party decided sleep was desperately needed. Sleeping arrangements were tense, as Alahandra didn’t want to sleep next to anyone, while Zoltan refused to lie down next to a magic user, and Xerxan didn’t want to lay with any lesser races on general principals. In the end, the group ended up sleeping in the far corners of the room, as far from each other as possible.

The next morning, the outer door and the barricade the party had constructed still stood. It was obvious the troll had attempted entry, but had been unable to break down the door.

The party discusses heading outside for the troll again, or heading down instead. With his spells renewed Syd is eager for vengeance against the troll, but without weapons (and truly the taser pistols are NOT weapons) the other members are leery of attacking.

Finally, Syd agrees that better weapons should be obtained before attacking the troll again, and the party prepares to climb back down the service ladder. Just as they reach the elevator doors, however, two orcs leap out from the elevator!

Both are large and ugly, as orcs go, and both brandish weapons. One has a taser pistol while the other has a stun baton. Armed as they are, however, the orcs are no match for the party.

Milo begins to slash horrible wounds into the orcs as a flurry of taser darts manages to stun both of them. Orendil attempts to push the orc with the stun baton back down into the elevator shaft but fails to overpower the orc. Alahandra begins to fire with her laser pistol as the orcs ineffectively attempt to attack back.

Just as one of the orcs begins to crawl away from the battle, Orendil recognizes both of the orcs as fellow prisoners on the transport, before it was shot down. Milo plunges his steak knife into his opponent’s chest as Orendil and Alahandra both call out.

“Don’t kill them!”

The second orc is spared, however, and proves to be very talkative.

“Who was the other orc?”

“My brother-in-law. He was always pretty stupid though.”

“And what were you doing up here? How did you get past the guards?”

“The guards didn’t seem very smart either. They said a repair team had gone up top to deal with the turret and never came down. They wanted us to see what was going on. Guess you guys are doing fine.”

Informing the orc about the nurse, and vice versa, the party left the somewhat wounded orc in the care of the nurse. Warning both of them about the troll outside, the party again approached the elevator shaft, and this time managed to climb all the way down to the first floor.

Exiting the elevator shaft, the party walked out and turned left, heading towards the offices that the guards had been forced to abandon. At the door leading to the offices, the party met Arnie, one of the guards.

“Ask for me by name when you try to get back in, or we won’t open the door.”

Entering through the door, the party was met with a scene of utter destruction …
 


Session2b

Inside the office, the desk was overturned and papers were strewn about. The entire room looked as if someone, or something, had simply flown into a rage and attempted to destroy everything they could.

Performing a quick search of the room, Milo managed to find a small datapad that seemed to be some prisoner lists. Searching through he noticed several things within the prisoner rosters. The most interesting information revealed, however, was the list of prisoners in maximum-security cells. A troll was one of the first entries that caught Milo’s eye. Obviously, the party’s friend on the rooftop had been one of the maximum-security prisoners.

Other than the troll though, the maximum-security cells contained: two driders, a minotaur, a halfling female, a sea hag, and, most frightening of all, a storm giant!

Realizing that they may be in more trouble than they had realized, the party grimly entered into the main hallway between the offices. Deciding to start at the end of the hallway, they walked past several offices and approached the last door in the building.

The party attempts to open the door, but quickly they see that it is obviously locked. Alahandra suddenly flies forward and begins toying with the lock. A few moments later the door suddenly opens and the party stares, open-mouthed at the little fairy. Maybe they were lucky they had taken her along after all …

Inside the small cramped room the door had revealed, the party found an obvious communication terminal. The same message they had heard from the back of the prison transport crackled over and over as it was broadcast out by the automated system.

The message brought up the question of what the party should do if help arrived before the small group could escape. The prison roster had shown that the prison had been expecting the party before the riot. The basics of the group, their race and gender mostly, were marked down as incoming. How hard would it be to match that profile to the group?

Syd and Milo sat down and began trying to rework the message. Finally, once access had been gained and the old message deleted, Syd recorded a new message, signaling an all clear. Setting the communication system to loop the message over and over, the party left, approaching the door directly adjacent.

Again this door was locked. Alahandra tried her skill with this door as well, but without a keycard she found herself unable to get in. Deciding to leave this door for now and explore the other offices, the party again entered the small corridor running between the offices.

Office after office revealed scenes of destruction. Unlike the first, bodies soon became apparent in many of the offices. Some were mauled horribly. One particular body had been stuffed into the file cabinet in its office. Another officer was torn in half, as if by something with large claws.

Every scene of carnage sickened the party a little bit more. Reluctantly, though, they forced themselves to look through every room, to make sure they left nothing useful behind. In one of the rooms, where it appeared the Deputy-Warder how worked, the party found the Deputy-Warden’s keycard.

Heading back to the locked door, Alahandra managed to gain entrance using the newly acquired keycard. Inside the room sat wall to wall monitors, some covered in static, some flashing the message

“Network Lockdown Enacted.”

Searching throughout the room, Milo quickly noticed noise coming from a small cabinet in the corner. Milo began trying to coax out whoever was in the cabinet, switching from language to language, as he drew no response. When he tried gnomish though, suddenly a voice replied. Slowly, Milo convinced the hiding gnome to reveal himself.

The small gnome proved to be a guard, who had hidden himself when the prisoners had stormed into the offices. After assuring the scared guard that they weren’t prisoners, the party escorted him back and got Arnie to let him back into the part of the prison still controlled by guards.

Milo and Syd again sat down and began attempting to unlock the system so that they could gain access. When Milo bumped against one of the buttons on the wall though, instead of unlocking the network, they got the message that they had unlocked the high security cells! Suddenly, the entire system went down and could not be rebooted by Syd or Milo. Sheepishly Milo grinned as the party stood to leave the small room.

Suddenly, Orendil realized what had been bothering him so much about this small stretch of hallway. Airflow was coming from beneath the wall!

Examining a small section of wall directly across from the network room, the group discovered a door disguised to look exactly as the rest of the wall. Once the door had been discovered the access port for the keycard was obvious. Alahandra began trying to open the door using the Deputy-Warden’s keycard when suddenly there was a snapping sound. The keycard had broken within the lock! Today was not the party’s lucky day.

Grimacing, the party gave up on the hidden door and went back to the office corridor. Passing the already explored offices, the party went through the entry room and entered the Warden’s office. The destruction here was as bad as everywhere else. In some cases it was worse, as it was obvious that several of the burns in the walls were obviously put there on purpose. Syd found a guard’s uniform in the closet. A hole had been burned through where the heart would have been had there been someone in it, but a pack of spearmint gum stuck out of the breast pocket, unsigned.

Milo, meanwhile, found a datapad the Warden had been working on. In the riot, however, it had become heavily damaged. Salvaging some of the other parts in the room though, Milo managed to gain a marginal amount of operation. The datapad seems to contain some kind of half-finished report, but it makes little sense to Milo, or anyone else within the party.

Most important, though, is the small keycard found behind the Warden’s desk. Deciding nothing else was to be found in the office, the party walked back to the secret door. They would get through that door, no matter what.

Alahandra attempted to open the door again, but she could not with a broken bit of keycard still in the lock. She almost was able to get it out, but her arms were not skinny enough. Syd moved Alahandra out of the way as he got an idea. Taking a small bit of metal from the floor, he attached a chewed piece of gum to the tip and slowly extracted the broken bit of keycard.

Once the lock was clear, Alahandra was quickly able to open up the door. Beyond lay exactly what the party had hoped. The weapons cache!

Behind the concealed door lay several racks full of taser pistols and rifles. Additional guard vests filled another rack. But the rack that really caught the party’s eye was the one that held several blaster pistols. Rapidly, the party helped themselves to the blaster pistols, some taking two, in addition to many power cells for them.

Properly armed, now the party was ready to challenge the troll again.

Moving back to the door, the party buzzed Arnie and, after explaining that they had simply found the blaster pistols and that no, he could not have one, the party again approached the elevator.

Looking in though, the party saw a figure coming down. Backing up they drew weapons and awaited the approaching prisoner. As she stepped out of the elevator shaft, however, the party was struck by the sheer hideousness of the creature confronting them. They had found the sea hag. Xerxan visibly withered at the sight of her, and Alahandra simply fell to the ground, too weak to fly. Milo fired a warning shot, then shouted out

“Hold right there!”

The hag stopped and gave no sign of attacking the party, perhaps because of the large number of firearms currently leveled at her.

“We have no problem with you. If you walk out that door and take a left, you can leave the prison. Just promise not to harm any guards.”

“You will just let me out?” hissed the hag.

“If you promise to not hurt the guards.”

“Yeah, they just have taser pistols. Those are pretty useless,” someone in the party quipped.

The hag seemed to consider a moment before fixing Milo with a particularly powerful stare. Milo felt his insides quiver at her stare, but held resolute.

“Very well halfling. I will not harm your guard.”

And with that, the sea hag strolled out. Scooping up Alahandra, Syd deposited the immobile fairy into his pocket, since she still found herself unable to move. Moving into the elevator shaft, the party again noticed more figures climbing down. This time it was a pair, a female elf and a male half-orc.

The same situation occurred, with them being told to stop at gunpoint. They were offered freedom, if they would not harm the guards and they both happily agreed.

It seemed that in addition to the high security cells, any cells still closed had opened as more and more prisoners climbed down the elevator shaft’s ladder. They all were presented the same option, and everyone accepted.

Finally, as the ladder was finally clear, the party entered and prepared to climb up.

As Syd set his foot on the first rung, Arnie ran by the outside door, screaming about monsters. At least he lived Syd thought.

Climbing back upstairs, the party found no sign of the nurse or the half-orc they had left her with earlier that day. Whatever had become of them, it had not been the troll, because the outer door still looked secure. Walking down the small corridor lined with medical supplies, Syd grinned slightly as he finally got an opportunity to use his spells. Analyzing what he had memorized for the day, already he began to plan out what he would cast.

The troll wouldn’t know what was coming …
 

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