Caliber's Storyhour (DragonStar ... well sort of)

Grrrr. I wanted to have this story a lot earlier. Sorry about the length of time between posts.

I won't really get into whats taking so long, but I will drop the word finals. :)

Anyway, for those of you who read (all four) next session contains some nice butt-kicking action (finally!) as well as a few interesting twists. I hope to have it finished before we play this wednesday (I don't want to be more than 1 session behind) but I am not sure how feasible that is.

Either way, I hope you are enjoying the story. :D
 

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I loved the way the characters dodged combat by offering freedom to the prisioners (few D&D players are capable of dodging a combat situation). Great update, as usual, and waiting for the next one ;)
 

Heh. Personally I was somewhat suprised. Our past campaigns had proved us to be a pretty bloodthirsty lot. Of course the 2d8 Str drain of the Sea Hag might have made us a little more reluctant to fight.

That and our burning desire to kick a paticular troll's butt. :D

I still feel kinda bad for poor Arnie though ...

Next update soon (I hope!)
 

Caliber said:
Heh. Personally I was somewhat suprised. Our past campaigns had proved us to be a pretty bloodthirsty lot. Of course the 2d8 Str drain of the Sea Hag might have made us a little more reluctant to fight.

That and our burning desire to kick a paticular troll's butt. :D

Desire of revenge is a powerful lever to move characters ;)
Waiting for that 'next update soon' :)
 

Session 3

Invisible, Milo stepped out back onto the roof, followed closely by Syd, whose form was blurred with the speed granted by Haste. Everyone else except Xerxan followed and quickly discovered that the roof was empty.

Surrounding the turret, Milo crept up and spun the hatch open, jumping out of the way as he did. A gruff dwarven voice issued out, followed closely by the dwarf himself. He stood there, glaring out at the party, waiting for them to respond.

Milo quickly realized that he was the only one able to understand the dwarf, so he crept close to Zoltan and whispered in his ear to move his lips to Milo's words. While Zoltan stood there trying to mimic the sounds coming from directly in front of him the dwarf slowly turned his attention towards him.

The negotiations were brief. The dwarf wanted to know who they all were, while Milo wanted to know the same thing. Apparently the dwarf was waiting for someone or something to come back to the prison. Finally though, Milo offered the dwarf a choice.

“If you leave peacefully and don’t harm the guards, we won’t have to kill you.”

The dwarf snorted and opened fire, moving to slam the hatch of the turret closed.

Unfortunately for the dwarf, Syd was faster. As the dwarf’s hand reached for the hatch to the turret, a small fiery ball flew from Syd’s hand through the turret’s hatch and over the dwarf’s shoulder.

Fire exploded from within the turret, and when the flames cleared, only a smoking dwarven corpse remained in the hatchway. Milo moved forward to check on the destruction, and barely managed to avoid the blaster shot that suddenly burst from the turret! Someone was still inside, and alive!

Suddenly the hatch slammed closed, and the turret began to rotate around to point towards the party. Zoltan and Milo started racing along, trying to wrench the hatch open as it turned.

As the turret came in sight of Syd, he pulled up a magic Shield, then raced forward and slid underneath the turret’s field of fire. Orendil mimicked Syd’s movements as Alahandra mentally screamed as she was nearly crushed from Syd’s dodging.

Milo finally managed to get the hatch open, and was nearly brained as Zoltan threw a Sleep Grenade right past his invisible ear. Zoltan and Milo entered into the now cramped turret to find a very awake and very alive halfling female. A gunfight burst out inside of the enclosed chamber, blaster shots bouncing back and forth between the two parties.

Finally, however, the female halfling lay dead and Milo and Zoltan were victorious. Milo began tinkering with the turret, attempting to understand the controls. Zoltan exited while Syd entered, assisting Milo in figuring out the turret's controls.

Once Syd and Milo figured out how the turret worked, Milo removed the Flux Capacitor from the circuitry, effectively disabling the machine. Exiting out of the turret, the party began to discuss what should be done next.

Suddenly Xerxan rushed out from the small medical wing, clutching at his side, blood dripping from between his fingers. Following behind him was a large drider, fangs still moist with Xerxan's blood. Syd, being closest, shot out a ray of absolute blackness towards the creature racing towards him.

The drider turned towards him, and the only thing keeping it away was the magical shield from earlier. Milo, Orendil, and Zoltan all opened fire as Xerxan collapsed to the ground as the drider’s poison paralyzed his muscles.

Knowing his shield would not hold long, Syd backed away, but not before being cuffed by one of the drider’s legs. Head ringing, Syd backed away as the area the drider occupied was suddenly filled with impenetrable darkness.

Milo and Zoltan rushed to the turret. As soon as the got there, Milo reconnected the Flux Capacitor while Zoltan jumped into the pilot’s chair, activating the radar on the turret.

A Fireball exploded within the darkness as the radar finally came on and registered …

… nothing. The drider had disappeared something. Looking over the side of the roof, the party saw what must have been nearly the entire population of prisoners running from the prison. Of the drider the party saw nothing.

In time the drider’s magical darkness faded, and again the party searched about for any signs of the beast. About to give up, suddenly Orendil noticed something at the corner of the building. Approaching, he realized it was some kind of webbing! The drider had somehow spun a web and climbed down to the ground from the roof.

The party had accomplished what they had come onto the roof for, as well as figuring out the path of the drider that had attacked them. Zoltan fired off a few shots from the turret before Milo again disconnected the Flux Capacitor, and everyone began preparing to leave somehow, someway. The only real question was Xerxan.

Propped up next to the turret where the party had put him, Xerxan still remained incapable of movement, just like Alahandra. Where Syd could easily carry Alahandra, however, Xerxan was another matter. No one in the party could manage to lift him, much less carry him down the elevator shaft service ladder.

Despite disagreements, everyone eventually agreed that Xerxan had to be left. No one really trusted him, both for his ancestry and for his role in everyone’s unjust imprisonment. Further, there was simply nothing that could be done with him. Setting him into the turret to keep him out of the elements, the party climbed down the service ladder for hopefully the last time.

Taking the advice they had given all the prisoners, the party exited out of the prison, but instead of running away, the party skirted around the perimeter and entered the area the guard’s had earlier told them was the hangar.

Right away, several boxes of supplies were noticed stacked in one corner, as was a
non-functional robot lab in another. Most important, however, were the two hover transports and the hover tank that were sitting there.

As Orendil made to enter one of the transports, he again noticed the webbing from before. The drider had retreated down here into this transport! Leaving that one alone, the party checked the other two vehicles. None of them had an abundance of fuel, and the tank was out of ammo. The supply boxes were searched but if any ammo or fuel had been stored there, it had been taken at some earlier time.

While Milo, Zoltan, and Syd began divvying up the supply crates, a minotaur sporting a large blaster rifle, and an orc entered into the hangar. At first relations were tense, but quickly the two groups found a common goal: escape from Prison Aphex.

The orc introduced himself as Razoul and discarded his prisoner jumper for a spare set of clothes found in the supply crates. The minotaur, who was named G’Bangrak was unable to find any clothes that fit, but was happy to help with the drider situation.

Moving over to the infested transport, the minotaur pulled open the hatch and simply stuck the barrel of his rifle in. The sound of ricocheting blaster shots echoed throughout the hangar until suddenly the minotaur stepped back from the now smoking hatch and jumped down, drider taken care of.

Syd helped Orendil cannibalize the fuel from the other two vehicles as the last of the supply crates was cracked open. Making sure everyone had equipment they wanted, the party set about getting into the hover tank.

As the sun slowly started to set at the Aphex Prison, a hover tank suddenly burst out of the hangar. It was riding in a northern direction and, oddly enough, had a minotaur with a large rifle riding on top of it. Anyone who noticed would probably think it an odd sight indeed.
 

Hey everyone! I'm back!

Sorry for the extreme stretch between my last update. Finals hit me a lot harder than I expected, and then the site started having all of those problems ...

Anyway, I hope you all made it over to these new boards (and by all of you I mean Horacio :) )

Alahandra was somewhat grumpy this session, seeing as she was paralyzed the time. Xerxan was weakened from the earlier encounter with the sea hag as well (he had taken 16 points of STR damage from her!) and the damage from the drider's poison proved too much.

As Xerxan's player had already quit by this session, it wasn't really a hard choice, so I guess we didn't try to get him down as hard as we could have ...

Syd was happy to finally get a chance to use his spells, although he really wishes he could have found that damn troll .... ::mutters::

We just kind of bailed on Prison Aphex, something I believe the DM was not expecting. Don't worry though, he got us back. With a vengence.

If anyone has some questions or comments, send them along.

And last but not least, I do NOT plan on taking this long to finish Session 4, so you can expect something by Monday.

Later.
 


Session 4

Orendil and the rest of the party rode along in relative silence for the better part of the day. As night began falling, the group entered into a forested region and decided to set up camp for the night. Syd prepared to start a fire while others gathered firewood and helped set up the tents that had been found in the hangar.

While out gathering firewood Orendil saw a fire in the distance. When he spread the information to the others, the fledgling fire that Syd had just started was quickly smothered. Paranoia and suspicion were running high as everyone ate their meals in silence and turned to their tent or bedroll for rest.

Zoltan, oddly enough, chose to sleep in the tank itself. A watch was set in case of pursuit or dangerous fauna. The night passed.

Then, while Orendil sat at his watch, a patch of darkness on top of the tank suddenly materialized into a person! Zoltan had heard the person Orendil had just spotted and was quickly scrambling for his gun as a figure climbed into the tank with him. Firing a warning shot, Zoltan woke everyone Orendil had failed to get to.

“Stop!” called out a high feminine voice from the shadowy figure.

Flashlights quickly revealed a striking golden haired female aasimar. She was a fellow prisoner by her orange jumper and explained that she just wanted a place to sleep. She had seen the tank earlier and thought it might be warmer than the cold ground.

Whether the group’s paranoia had lessened somewhat by now, or her obvious attractiveness had swayed them in other ways, she was accepted and given a place to sleep as everyone again retired to their respective beds.

The next morning the aasimar, B’Genesh by name, found herself questioned by Milo. She had been running for several days now. Most of the prisoners fled south to a city only a day or so away. Figuring that would be the first place searched, she instead fled north towards Caar, a city far to the north. With the hover tank, however, they could likely get there within a few days.

Accepting her story, the party then had to figure out how everyone was going to fit within the hover tank. Alahandra was still riding in Syd’s pocket but G’Bangrak was forced to ride on the roof, and the insides were cramped as it were. The problem was quickly resolved when Orendil volunteered to ride with G’Bangrak on the roof.

The camp was packed up and with Zoltan in the pilot’s seat, the group set out for the city of Caar. Zoltan set into driving with abandon, jerking the wheel back and forth with wild abandon. Before real protest could start among the passengers a knock came from the entry hatch. It was G’Bangrak.

“Your little elf-friend fell off a few paces back.”

Zoltan reversed and picked up Orendil before setting off a somewhat more sensible route. North the party rode and quickly approached Caar. Eventually Milo flipped on the radio and began searching through the stations. Zoltan paused him for a second on a hard rock station before Milo settled onto a news broadcast.

The prison break was all over the news, as was the fact that roadblocks were being set up around the cities closest to the prison. Even Caar. Prisoners weren’t really expected to go that far one official was noted for saying, but a roadblock was set for safeties sake.

Obviously the hover tank couldn’t be driven into town, especially with roadblocks set up. The decision of what to do with the tank was debated back and forth, before it was finally decided to ditch it with indications that it was heading in a different direction.

Heading off in a northeastern direction, the group rode until the tank’s low fuel supplies forced them to land it. Hiding it in some thick foliage, the party began the long trek north.

After a few hours of thinning forest, a large highway quickly came into view. Again debate broke out among the group, this time about whether hitchhiking or walking would be a better choice.

Flying up via magic, Syd ascertained that the way was clear so that everyone could cross the highway. From there they began to walk, hoping that putting as much distance from the prison would help conceal them.

They walked for a ways, until a bus heading towards Caar rounded a bend in the road. Most of the party hid, but Syd was caught hovering in the open. At the sight of him the bus stopped as several tourists began to take pictures of him. Figuring his cover was already blown, Syd simply approached the bus and asked to book passage into Caar. Slowly, the rest of the party emerged, each one causing the bus passenger’s eyes to open a little wider. Of particular interest was G’Bangrak who caused several gasps from the crowd. Zoltan and Syd quickly concocted a story between them about a failed hunting expedition, insults flying between them as they went. The bus driver just nodded dully as money was lent to those who could not afford passage.

Riding along the party listened to the radio and discussed what should be done about the coming roadblocks. They didn’t have long to talk as the bus was soon stopped in the massive traffic jam that was entering into the city. Standing the party again gave a hastily concocted story about living outside the city, and saving time by simply walking there.

Exiting the bus en masse, the party walked north for a ways, before entering into the city of Caar through an unguarded route. As the party entered the city, it was decided that splitting up would be for the best. Several smaller groups would draw less attention than one large group.

Razoul quickly excused himself and left on his own.

G’Bangrak revealed that she planned on meeting some friends here. Together they planned on returning to Aphex to help a few other prisoners escape. Zoltan accompanied G’Bangrak to the Red Salamander, where she was supposed to meet her friends.

Syd and Alahandra (who was still riding in his pocket, being too weak to fly) teamed up with the B’Genesh and set off to find a hotel to stay at.

Orendil and Milo likewise teamed up and mimicked Syd and company, soon taking rooms in a local hotel.

G’Bangrak and Zoltan quickly began asking about the Red Salamander and found to their surprise that there were two in town! One, the Red Salamander Inn, was located at the northern edge of town. The other, the Red Salamander Tavern, was at the southwestern corner. Deciding the Tavern was closer, Zoltan and G’Bangrak made their way north and entered the Red Salamander Tavern.

Unless the prisoners were meeting in a gay bar, the Red Salamander Inn was NOT the place where G’Bangrak was meeting her friends. Quickly leaving, they began to trudge south towards the Red Salamander Tavern. As they walked, the area began to get worse, soon degrading into dangerous looking slums. As Zoltan entered into the Tavern, he noticed that he was the only human in the room. G’Bangrak passed inside without a problem but Zoltan found himself stopped by a large ogre.

“No humans. Get out.” The ogre didn’t seem very smart, but he was very effective. Zoltan found himself alone and outside rapidly.

Meanwhile, Syd, Alahandra, and B’Genesh had found rooms, as had Milo and Orendil. Milo and Orendil dropped what equipment they possessed before heading out to several stores throughout the city, spending what cash they could to buy supplies. Alahandra and B’Genesh did the same, after they each had taken a shower.

Syd, on the other hand, went off to the hotel’s pool for a relaxing swim. Swimming back and forth, he quickly felt his concerns ease as he swam about.

Milo and Orendil went hunting about stores looking for gear that would help the group survive on this world. Milo picked up a number of maps as well as some tools and some other nick-knacks. Alahandra bought a pair of magical protective bracers, made specifically for a fairy. And B’Genesh bought a dress that was … eye-catching. It wasn’t exactly hideous, nor was it scandalous, but something about the suit just seemed to scream look at me!

“People won’t expect an escaped prisoner to wear something like this,” she explained.

Not giving up so easily, Zoltan decided to try to enter through the back this time. As he moved around the side, however, he heard a strange voice.

“Hey man. Give me some money man.”

“Get out of here! I don’t have any money,” shouted Zoltan.

“Do you think I’m that stupid man? No one could have all that gear, those weapons, without having money man.”

Zoltan protested some more about his lack of money but the frog creature was insistent. The conversation seemed to be going downhill when Zoltan shot the creature in the foot with his blaster.

“When my boss at the Red Salamander hears what you did … !”

“What do you know about the Red Salamander?”

“How much money are you going to give me?”

“How much are you going to give me?” Zoltan snapped back.

“What are you talking about?”

“What are you talking about?” Zoltan came back with again.

Zoltan’s unorthodox method of questioning quickly disoriented the frog. With the frog distracted Zoltan ran off.

Soon, Zoltan found himself wandering aimlessly through back alleys and slums. Suddenly, a familiar voice came from behind him.

“I thought you would be here man. Do you have any money now?”

That stupid frog had followed him! Again any chance of a peaceful resolution quickly broke down, and when the creature pulled out a phone and began to dial a number, Zoltan blew his phone away.

“When my boss hears about this he’s going to be mad, man.”

Again Zoltan left the frog standing there, a hole in foot and phone, now.

Syd meanwhile, had finally gotten out of the pool, and had ordered room service. Along with it he obtained the temporary services of a run around, and procured several items of his own. Alahandra and B’Genesh returned, Alahandra quite a bit poorer and B’Genesh in her … special outfit.

Orendil and Milo made their way to their own hotel, laden down with maps and other such equipment.

Zoltan bedded down on a bench in one of the city’s parks.

Tomorrow morning in front of the City Hall, the group was to meet again. If only Zoltan had stuck around with everyone long enough to learn that …
 
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Wow. I nearly updated in time to still be on the first page. Amazing.

The Zoltan - Frog Bum thing was hilarious, although I don't think it comes across that way in the story.

It all started by accident, when Zoltan's player said "How much money do I want?" instead of "How much money do you want?"

After that we laughed so hard, he just kept it up. Finally the frog gave up and we got away.

If you haven't noted by now, Zoltan (and likewise his player) are somewhat exciteable. Thats going to get them in trouble some day (if it hasn't yet)

It was nice to finally be in civilization and defintely nice to be able to equip ourselves again. Where to go from here is the question ...
 


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