• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Call of Cthulhu reviewed by Sandy Peterson

(And if I recall correctly, Stormbringer and at least some versions of RQ have Traveller-style lifepath PC building, don't they, rather than initial point allocations.)

For the true RuneQuest experience, you don't even get a lifepath! Just roll your initial stats and set your skills to their basic level. Everything else happens in-game.

Cheers!
 

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This is not at all a criticism of the system - just an attempt to describe the impression I have of it. Does it make any sense?

Yep, I understand what you are saying now; I agree that it is all essentially 'there' in the system, with pretty much no metagaming built in.

Thanks for taking the time to clarify!
 

Into the Woods

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