MrFilthyIke said:Why do so many people say this? You'd think they were talking about Paranoia, now Call of Cthulhu!![]()
Horror should be the slow slide towards insanity, punctuated by the sudden "fall" from that brink of madness.
I've played CoC Campaigns...yes, Campaigns...that lasted months with only one death (and he died a hero, ironically). The investigators were a mess, and many sought help afterwards, but death for not necessary for a good horror game.
That's certainly one way to play horror, and an effective way--but I've done others as well. I've run (short-term) games that concentrated on the gross-out, for example.
And we've certainly run CoC games as if they were Paranoia games. I think I lost four characters in the first half of Masks of Nyarlathotep.