Call to the Four Lands


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J. Alexander said:
It is currently August in the year of the light 1125.

Oh, so it is a a couple hundred years after the end of the time-line in the document (I think what I downloaded ended at 900 or so)?

I should have my cleric finished tonight or tomorrow.

Thanks!
 



Updated History of the Light

Here is an updated History of the Light....more will be added later...sorry for it being hodge podged pulling from about 20 different notes :).

HISTORY OF THE LIGHT
As Understood and Compiled by
Brother Dominic Tesaa


2000 BL The Kingdom of Kell is founded creating the First Uniting of Mankind under a single king.

1900 BL Bordic the Bold establishes the Kingdom of Tyr by uniting the various clans of the Southern Costal Region.

1800 BL Olaf the Wise unites the Forrest Clans and Establishes the Great Forrest Kingdom. Under his guidance the old pagan religions thrive and are adopted by mankind

1150 BL Ortho the Old Dies without an Heir and the Great Forrest Kingdom is divided among the Great Captains.

1000 BL The First Deity Centered Religions of Mankind appear in both the Southern and Central Kingdoms.

0800 BL The Great Dwarven-Elven War Begins devastating the central human kingdoms with the marauding and rampaging armies of the elves and dwarves.

0760 BL Warfare rages acoss the Hills of Abandonment between the Evles and Dwarves. At the great battle of Argentie the two corrupt races meet in a catashporic battl3. Foul magics are unleashed causing a blight to settle over the land and drive out human colonist.

0720 BL In response to the almost 80 years of warfare Mankind begins to actively fight back against the Maurading armies of elves and dwarves and deny the evil creatures passage thru or close to lands held by mankind. The increased military activity is benefical in that mankind begins to unite against this common foe.

0700 BL Increased tension between the various lords occur as a result of the stress and continued devestation of the Dwarven-Elven War. This tension leads to open warfare among the various old deties and their followers.


0500 BL Driven by the destruction of the Dwarven-Eleven War, Mankind begins to gather around the idea of the Light. The First Missionaries begin to speak openly of the failure of the Deities of Mankind and the splintering of righteous folk into different tribes, sects, churches.. They begin to promote the unifying Aspect of the Light.

0450 BL The Great Invasion begins overrunning the Northern Kingdoms and penetrating to the Southern Costal Waters. Humanoids run freely thru the old human kingdoms destroying cities and religious centers and enslaving great numbers.

0350 BL The Beleaguered Remnants of the old kingdoms unite under the “Light” to combat and overthrow the humanoid hordes of the Northern Invaders.

0325 BL After twenty five years of guerilla warfare and resistance to the Northern Invaders, Angela the Fair, Queen of Morindan, openly declares war against the Northern Hordes. Rallying to her call open war fare erupts in the lands of mankind as nobles and commoners answer her call.

0300 BL The Great Invasion is finally thrown back and the Borderlands Established. The First Council of Bishops is held and policy is set for the Church of the Light. The old deities of man are encompasses as the Church’s Saints and Patrons.

0250 BL The Great Famine occurs in the Valley of the Light and the Borderlands. It is estimated that almost thirty percent of mankinds population dies.

0200 BL Warfare erupts in Westmarch as the Church of Thor actively defends it’s faith and churches from embracing the Light.

0175 BL The Great Borderland War occurs as Norhtwarden, Highgate and Menokin become involved in a three way war for control of the central passess leading to the Deadlands.

0055 BL Anniston the Enlightened is born in the Kingdom of Whey.

0045 BL The Doctrine Wars begin between the misguided Northern Bishops and their Southern Brethren.

0046 BL In an attempt to overthrow the Southern Bishops and secure their control of the Borderlands and the old Northern Kingdoms, Bishops of the North found the Military Organization known as “The Brotherhood”

0048 BL In response to the Northern Bishops gains in the Doctrine Wars due to the impact of the Brotherhood, the Southern Bishops respond by authorizing the Creation of the Militant Order “Knights of the Light” to combat heresy.

0020 BL After almost Fifty Years of conflict and strife a great council is called of all the warring factions. Under flags of truce, Church Leaders gather to finally discuss their differences and reach a peaceful compromise. As a result of his efforts in reconciling the various factions and sects Anniston the Enlightened is elected “Primate of the Light” at the Council of Orloc. For the first time in recorded history, all bishops unite in their support of a single candidate.

0001 YL Twenty years of parlays, talks, councils, and study bear fruit and the “Church of the Light” is officially founded under the Leadership of Primate Anniston. The last deities of mankind surrender their divine mandate and join the “LIGHT”

0002 YL The rules of the church are adopted by the 2nd Council of Orlock under the guidance of Primate Anniston.

0060 YL Anniston the Enlighten dies and Bishop Atan is elected Primate of the Light. As his first official act, Primate Atan forbids the Ordination of Women into the Priesthood.

0075 YL Primate Atan Dies and Prelate Gorbath later to be known as Gorbath the Defender is elected Primate of the Light. Among his first official acts, Primate Gorbath begins the regulation of heretical and Non-divine magic throughout the Lands..

0150 YL Bishop Beatrice dies in the Duchy of Highgate. The last female prelate throughout the land is laid to rest amidst great pomp and ceremony.

0200 YL The Cleansing War begins as the Church moves to forceable assimilate the followers of the old gods. Church Officers actively destroy old religious temples religious institutions that have not sworn allegiance to the light.

0250 YL The followes of Thor in Westmarch and the followes of Mars in what is now the “Republic” begin a joint attack on the Valley forcing the Valley into a two front war. Responding to this challenge, Primate Joen calls forth excommunication upon all the followers of Mars and Thor in the great Cathederal of Light. As a divne response to the wrath of the Light against this heretics suffer great plagues in their homelands.


0260 YL The Cleansing Wars are declared complete and the deities of mankind united once again under the “Light”
0450 YL Primate Kiron begins the approbation of Ancestral Lands from the great Nobel and Royal families within the borders of the “Valley of Light”. As a result of his actions the Consolidation Wars begin.

0460 YL Primate Kiron dies in the Battle of Edny. The great nobles of the Valley succeed in a time in stopping this just consolidation.

0578 YL The Consolidation Wars begin anew under the leadership of Primate Taton.

0700 YL The second Northern Invasion occurs under the Leadership of the Ogier Botkor the Bloody. The Borderlands are overwhelmed and the demihumans march on the valley proper destroying the small independent fifes in the unclaimed lands. Seeing the great danger upon them the Consolidation War is suspended as mankind rallies to fight the evil hordes.

0720 YL The Dark Years begin as large portions of the Borderlands and the Valley are dominated by Humanoid tribes wandering and pillaging at will..

0800 YL Porton the Redeemer is elected Primate of the Light.

0802 YL Primate Porton initiates a series of battles which become known as the Redemption War. Under his leadership, vast portions of the Valley are redeemed from the humanoid control and restored to the “Light”.

0810 YL Primate Portion successfully repels the last humanoid raiders and the “Valley of the Light” is once more controlled by Mankind.

0850 YL The Consolidation Wars resume and Primate Porton annexes outright all hereditary lands within the Valley proper. Large contingents of the Old Nobel Families go into exile. Entire Nobel families and their retainers disappear into the unclaimed lands while vast numbers relocate to the Confederation, the Borderlands and the Kingdom of Gwyneede.

0860 YL Primate Porton Dies and is succeeded by Anniston X. Primate Anniston expels all non-human from the valley and begins the Cleansing Wars. At the conclusion of this war, all religious structures that are not associated with the “Light” are desecrated and destroyed. All non-humans are confined to specific enclaves and the Pass Laws for non-human instituted.

0875 YL The Council of Gart is held the “Doctrine on Non-Divine Magic” adopted. The laws state that all disciples of magical studies that are non-divine in origin are banished from the “Valley”. The “Doctrine also states that all magic not divinely acquired thru study or gift is declared heretical and thus illegal. The profession of Wizard is declared illegal and evil.

0880 YL Fleeing the persecutions, contingents of wizarding families flee the “Valley” for sanctuary in the Borderlands or to the Kingdom of Petir. Large contingents also flea into the Savage Mountains. Upset by the sanctuary offered by the Borderlands, the Church calls for a crusade to cleanse the Borderlands of the taint of evil magic as well as the remaints of the old religion.

0885 YL Knights of the Light lead by Father General Nielum, destroy the last remaining bastion of heretical magic. After at 5 year siege, the Academy of Magic Application at last falls before the Divine Might of the assembled church Knights and it’s towers and libaries burned in the purifying flames of holy fire.
.

0900 YL During the last year of the Crusade, Knights of the Church are betrayed and defeated at the Battle of Singing Stone. As a result of this epic battle, the Church official declares the Crusade to have been completed. Part of the official call severs the relationship between the “Church” and the “Brotherhood” making it a secular military organization. “Knight of the Brotherhood” are released from all vows and obligations to the “Church” but have all lands, titles and patients forfeited.

0915 YL Constant skirmishing between the Knights of the Light and the Brotherhood ignite a small war between the Borderlands and the “Valley of Light” The war soon ends as both sides realize the cost of mobilization and a peace is mediated. The peace states that the “Brotherhood” will have authority to police the ‘Unclaimed Lands” whereas the “Knight of the Light” shall police the great trade road and its environs.

0923 YL Primate Talarya announces to the Church council the Old Forrest has been openly claimed by heretics of the old religion. Primate Talarya asks that an Interdict be issued against any follower of the light that supports this heretical claim.

0950 YL The 10th council of Orlock is conveyed and Church Doctrine and Laws reviewed. The result of this review leads to the Doctrine of Non-Divine Magic. The Doctrine is reaffirmed and the call to destroy those books of non-divine magic held by the Church in its Libraries was accepted and ratified. This edict lead to what has been called the “Great Burning” as magical tome and books of heretical spells were purified by fire.

1010 YL The Battle of Roark’s Drift occurs in the Unclaimed lands in which demi-human hordes of ogiers and orcs are defeated by the citizens and champions of Roark’s Drift. The end result of the Battle is the creation of the large scale settlement along the Great Trade road within the Unclaimed Lands is reborn.

1053 YL Primate Loel announces his desire to annex the “Shattered Hills” and remove the Gnomish vermin infesting the area. An army is assembled by the “Light” and marches to claim the “Hills”
At Crystal Mount the Church Army is meet by a massed army of foul and unclean dwarves and gnomish men-at arms. Battle is waged and after three days of fierce fighting, the Church Army withdraws having suffered almost forty percent casualties.

1100 YL Open warfare begins between the Kingdom of Gwyneedd and the D’shai Empire over the Valley of Caladeon. The war quickly spreads to engulf the entire southeastern area of the Four Lands.

1102 YL In reponse to the war between the Kingdom of Gwyneedd and the D’shai Empire, Kell in league with the D’shai Empire lauches an attack against the Heretical Mages of Petri. By foul and unclean magics the Mages of Petri destroy the expediation from Kell as it lands on the beaches. Historical accounts say that as a result of the magics unleased the sands turned to glass.
1105 YL The peace of Caledeon is made and war between Gwynedde and the D’shai Empire ends. As a result of this peace the Valley of Caledon is to be jointly adminsiterd by the Empire and Gwynedde

1115 YL In response to continued raids and pressure from the Northlands, the Lords of the Borderlands hold council and in the spring of the year lauch a series of punitive expeditions deep into the Northlands in the hopes of relieving pressure on their borders. During the aabscence of Borderland Troops along the unclaimed lands, Prelate Harrak annexes the independent town of Hampton on it’s western border.

1117 YL A massive storm drives a squadron of Westmarch's fleet into the far North. After almost four months following the coastline south, the fleet arrives back at it's home port. The sailors return telling stories of human tribes in artic region and tales of a fabalous green valley full of wonders surronded by mountains of ice and snow.

1120 YL The D’shai Empire announces that it’s sea captains have discovered a large island off the southeastern coastline of the “Four Lands”. Despite the protests of the maritime powers, the D’shai empire lays claim to the entire island calling it “The anncestral homeland of our Empire”

1121 YL The Bishop of Unikel calls for assistance from all the faithful in response to bloodthirsty raids by elves upon his bordrs. Assembling in the city of Unikel, the punititive army crosses the great western river and begins the just defense of the 'Valley" After two months of campaiging, all contact is lost with the avenging force.

1122 YL After years of raids and counter raids, warfare erupts in the Borderlands as the Border Lords mobilize and throw back heavy raids from the Northern Barbaric Hordes. The suprise attack left many of the smaller border forts in and along the Deadlands in ruin. The central passes controled by IronKeep and Highgate suffers particulary heavy lossess.
 
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J. Alexander,

I've posted a tentative background for my cleric, Vadric Elareon, below...can you take a read, and give me some suggestions on how to improve it to fit in best with yoru campaign world? Thanks!

The character sheet is also close to being finished. I just need to choose feats, and decide what equipment a warrior-priest of Heironeous will need. :D

[sblock=Background for Vadric Elareon]
Background
Vadric was born in a small community in the Valley of the Light, son of a remnant of the old nobility. While his family had some money and power, most all they were left with was the fading glory of the past. Vadric, determined to restore some of the glory to the family name, entered service with the military. After only the most basic of training, he found himself in his first battle…against dwarves.

Vadric held his blade and shield ready as he neared the foe. What dwarves were doing this far into human lands was anyone’s guess, but they were certainly up to no good, and it fell to his company to stop them. The young warrior was determined to prove himself in this, his first combat…but for Vadric, the battle was over quickly. Screams and the smell of blood nearly overwhelmed his senses, and then his opponent was on him. Vadric never stood a chance against the skilled dwarven foe. The warhammer slammed into his head, and only his steel helm prevented it from crushing his skull. He fell into darkness.

He awoke to find himself bathed in soft, white light. Before him stood a tall knight in golden plate, flaming sword in hand. Vadric knew at once that it was no mere knight standing before him, but Heironeous himself. And when the god spoke, Vadric listened. When the young man finally regained consciousness, he found himself being attended by a battle surgeon…most of his companions had been slain in the fight. The surgeon dismissed Vadric’s vision as a result of his head wound, and so it may have been. Regardless, the young man sought special dispensation to withdraw from the military, so that he could seek service in the Church.

He rose quickly through the ranks of the Church, his unwavering loyalty and steadfastness to the Light helping to cut through the red tape of ecclesiastical politics. As a member of a religious order holding Saint Heironeous as its patron, Vadric found himself on the battlefield often, fighting and adding the Valley’s troops. He has been knighted for his actions in battle, and has proven himself worthy of the accolade on many occasions.
[/sblock]
 

Rhun - Vadric Elareon

Background - Vadric Elareon
[sblock]The Elareon family, once the powerful earl of Elareon, have in recent generations fallen on hard times. Three generations after the end of the Consolodation Wars, as a result of the loss of land and crushing taxes, the Elareon family sold their ancestal home near the city of Tiale and moved to the eastern reaches. Given up the rich productive farmland that was their patrimony, he bought vast acres of poor pasture land and scrubby hills. Rebuilding the familes life and income stream took generations. The hard work paid off though and the lands bought by the family became fruitfull and producive. The foresight of the older generations left a new legacy of a modest size manor house, productive orchards of apple and walnuts and six small satellite farms that were home to the families cattle and sheep.

Growing up along the Eastern Boarders meant that at a young age, Vadric was intrduced to skimirsh warfare. Reaching manhood he joined the family leveis and once they were called out to combat maurading dwars he experinced his first fight and a near death injury.

After the life changing experience, Vadric decided to join the church and devote his life to his patron Saint Herinious. With the passage of years, Vadirc found himself drawn into confilict after confilct with maurading bands of orcs and ogiers and dwarves alond the Valleys eastern boarder. Distngishing himself in this border skirmishes and in open battle, Vadirc was knighted by the Patariach of Eastland for his noble services and was given memberships into the Knights of the Light. Chosen to stay withing the ecclestiacl circle instead of one of the bracnhes of the order, Vadric bears only the tile of Knight and has no command authority within the military hierarch of the Knights of the Light.

Due to his combat experience and his noble heritage, Vadric Elareon was given the postion of militray attache to the Patrich of Eastland where he advises on military issues.

Patriach Grappien, a eldery man in his 80's, summoned Elareon into his office one day and announced that he was posting Elareon to Westmarch in the Borderlands. No reason was given other than he is to send all reports of ogeris and orch and any type of humaionds tht he can develope intelligence on. Passing to Elareon a small notebook made of black calves hide with silver bindings he says "Write your letters and reports to me in this. They will arrive much quicker". Patariarch Grappien then dismisses the priest and in parting says "Arrangments have been made for you to take ship at Brightlaw in the Confederation ans sail to Westmarch. Let me know if you need anything"[/sblock]
 


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