Greenfield
Adventurer
I'd take exception to the interpretation that a Druid or Cleric can "spontaneously" cast spells. The can convert any (non-domain) spell to a Summon or Harm/Heal spell, respectively, but because this conversion takes an action in and of itself (a move action, to be specific), I'd say it doesn't qualify. You are dealing in prepared spells, but the rules allow you to change that spell under specific circumstances.
Beyond that, from what I've read in this thread, the two class builds for the 1-to-9 escalation seem to be mutually exclusive. They both require you to trade in the ability to Specialize, and since you give it up for the first option, you don't have it to trade for the second.
Beyond that, how would a level 1 anything take two different class options?
I freely admit that I don't come close to knowing all the rules, but any build/maneuver that requires some sort of retroactive knowledge, as this one does, seems deserving of a Heightened, Empowered, Maximized, Widened Dispel BS.
But hey, if somebody cast that, this whole thread would disappear! And what fun would that be?
Beyond that, from what I've read in this thread, the two class builds for the 1-to-9 escalation seem to be mutually exclusive. They both require you to trade in the ability to Specialize, and since you give it up for the first option, you don't have it to trade for the second.
Beyond that, how would a level 1 anything take two different class options?
I freely admit that I don't come close to knowing all the rules, but any build/maneuver that requires some sort of retroactive knowledge, as this one does, seems deserving of a Heightened, Empowered, Maximized, Widened Dispel BS.
But hey, if somebody cast that, this whole thread would disappear! And what fun would that be?
