Campaign Duration

How long does your campaign last?

  • We play short scenarios, not full blown campaigns

    Votes: 8 8.7%
  • 6 to 12 months

    Votes: 24 26.1%
  • 18 months to 2 years

    Votes: 33 35.9%
  • 2-3 years

    Votes: 20 21.7%
  • 4-6 years

    Votes: 11 12.0%
  • 7 to many years

    Votes: 10 10.9%
  • On-going with no planned or expected end

    Votes: 17 18.5%

Two years is a lot of time to devote to any activity you do on a weekly basis.
Well, it doesn't have be a weekly basis.

My current campaign is soon running for seven years, but we only meet about once a month.

Previous campaigns typically lasted 2-3 years before disintegrating in one way or another.
 

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Most of our campaigns are ongoing with no expected end. That said, they do end. They typically last around the 5-year mark. I'm currently the DM of a 6-year 3.5 D&D campaign that will likely close shop in another 3 months or so. The group has started to discuss what we should play next.

Once in a while, we run a "limited series" adventures to try out a new game system, explore a particular theme, or as a break from the main campaign. These will typically last between 1 session and 3 months.
 

I had to vote in every category. I've had short campaigns that ran for half a dozen sessions, some that ran for a few months to a couple of years, and a couple that ran for years. Longest were a huge D&D campaign that ran for 18 years and a decade-long Vampire: the Dark Ages game. The current one (3.5 that became Pathfinder) has been going for just over two and a half years.)
 

Two years is a lot of time to devote to any activity you do on a weekly basis.
D&D is the activity. The campaign is just the latest invocation of that. I'll happily play D&D 'til the day I die. :)

While I like to run the odd short, focused, "concept" campaign, the games I invariably end up designing are long. I expect my current 4E campaign to close at around the 4-year mark.
 

My longest-running group plays once per month, and our last game ran for nearly 3 years (D&D 3.5).

We're current playing a new game in the same world (4e this time) that just hit it's 1 year anniversary in early November. If I had to guess, it will take at least another year to play out, with a brief pause to play some 4e Dark Sun.
 

I voted 18 months to 2 years because that's what my last 3 campaigns have run. I'm playing in an online game that is just passing the 2 year mark and still going fairly strong; we envision about another year before we hit the top of paragon level and retire.

I've had campaigns last longer, but I tend to get tired of higher level stuff very quickly, and I'm ready to move on to a fresh game at about level 10 for 3.5e (my preferred game).

I'm trying E6 for our next campaign, and hope it will last longer...
 

My current campaigns are both two years into a planned six year run, and are exactly right on schedule. My last campaign was 16 years; the campaign I play in is at 15 years. I swear, I don't think I'd have any idea how to run a short (< one year) campaign. I'd suck at it, because my pacing would be all wrong.

I do a lot of one-shots, although not normally in D&D, and we've run six game MnM comic book arcs before.
 

I don't really think I have an "average." I've been in (and run) games where the entire story is told within a couple of months. I've had others that could have gone on for years if the group(s) had been able to stay together. 6 months here...a year there...

The longest continuous campaign I was in was about 2 years...so I'll say the "18 month to 2 year" would be a decent average to run from 1st/low levels to decently high (mid-to high-teens?) levels...that was playing, more or less consistently, once a week...with the occasional missed week(s) or double-header/twice a weekend to make up some time...maybe a marathon session or two...but yeah, 18 month to 2 years.

I've never been in anything that ran beyond that but would do many unspeakable things to find myself a group/campaign like Piratecat's and/or Sagiro's that go on for 10+ years!

That would be awesome.
--Steel Dragons
 

My campaigns vary, but they typically fall in the 2-3 years though more closer to 3 years. I would like them to be more on the 2 years kind of side, but I find that my style, XP award management, and the games I run, in order to players from 1 - 20+ levels, it's at the 3 year mark for me.

My current campaign has already ran for over two years now and I think it's got about six months left before I wrap it up. This time I expect it to go to about 15th or 16th level.

My next campaign will be a short one, only 5th - 10th level which will be a Sandbox Reverse Dungeon Evil campaign (my players threw out an odd idea at me for the next one). However, I think that will last a year.
 


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