Campaign Guide: Bard's Gate PbP Game! (Game Cancelled)


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Knightfall

World of Kulan DM
Reposting revised stats for Cal

Caldrin “Cal” Auveraundlin
hp 41 (7d6+7)


Male gray elf rogue 7
CN Medium humanoid (elf)
Init +5 (Dex); Senses Low-light vision, Listen +5, Spot +2
Languages Elven, Tal, Novarese, Pirej-mel, Bravatin.


AC 20 (+5 Dex, +4 armor, +1 ring), touch 16, flat-footed 16
Immune Magic sleep effects
Fort +3, Ref +10, Will +2 (-2 vs. Fear spells and effects and +2 vs. Enchantment spells and effects)


Speed 30 feet (6 squares)
Melee +2 keen flaming rapier +12 (1d6+4/15–20/x2) or
Dagger +7 (1d4+2/ 19–20/x2) or​
Ranged +1 composite longbow +11 (1d8+6/x3) or
+1 composite longbow +12 (1d4+2/ 19–20/x2) within 30 feet or
Dagger +11 (1d4+2/ 19–20/x2)​
Space 5 ft.; Reach 5 ft.
Base Atk +5; Grp +7
Atk Options Sneak Attack +4d6 or +4d6 plus 1d6+7 within 30 feet with ranged weapon


Abilities Str 14 (+2), Dex 20 (+5), Con 12 (+1), Int 18 (+4), Wis 11 (+0), Cha 14 (+2)
SA Sneak Attack
SQ Evasion, uncanny dodge
Feats Craven 1, Elven Archery, Martial Proficiency (longbow) B, Martial Proficiency (rapier) B, Point Blank Shot.
Skills Appraise +6, Balance +10, Bluff +12, Climb +4, Craft (?) +4, Diplomacy +12, Disable Device +16, Disguise +2, Escape Artist +11, Forgery +4, Gather Information +5, Hide +15, Intimidate +5, Jump +4, Knowledge (nobility) +5, Knowledge (local) +5, Knowledge (class?) +5, Listen +5, Move Silently +15, Open Lock +15 (+17 with mwk tools), Perform (?) +2, Ride +6, Search +9, Sleight of Hand +15, Spot +2, Tumble +15, Use Magical Device +7, Use Rope +6
Possessions +1 composite longbow w/40 arrows, +2 keen flaming dagger, belt pouch (caltrops [x3]), belt pouch (chalk [x3] and masterwork thieves tools), belt pouch (flint & steel, whetstone), gloves of Dexterity +2, dagger (x10), handy haversack (636 gold, alchemist fire [x5], bedroll, crowbar, explorer's outfit, grappling hook, noble's outfit, silk rope [50 ft.]), mithral chain shirt, ring of protection +1, traveler's outfit.
Mount Heavy horse (Marlee) w/riding Saddle, saddle bags, chain barding


Age 123
Description Amber eyes; silver hair
Height 5 feet 8 inches; Weight 143 lbs


1 Forgotten Realms Champions of Ruin

Background
Cal was born to mercantile parents in the port city of Parma; his parents traveled from city to city along the Sea of Ishamark selling weapons and armor, along with his two younger sisters. Cal loved to sneak into gambling houses and watch as the strangers blew all of their money. He learned early on to catch the gamblers unawares and pick money from their pouches. He was able to build a little wealth doing this. He was caught one day in the city of Scopula stealing one of the gamblers winnings and was made to work for the “Order of the Lethal Return” (a thieves guild) after a lengthy beating that lasted for days. Cal spent many years practicing & learning from this guild the ways of the Sneak! While training he became very precise with the longbow and rapier his favorite weapon.

After years of service Cal was told to infiltrate the noble house of Yaras in the city of Bluffside, and keep watch over the nobleman. This nobleman had a beautiful daughter who Cal fell in love with (unknown to the guild), her name was Marlee, and they became great friends and lovers.

Five years after his watch began the guild “Order of the Lethal Return” needed the nobleman’s help. The nobleman refused to aid the guild as they were shady and wanted nothing to do with them. After many tries to persuade the nobleman, with no success, Cal was ordered to murder the daughter to influence the nobleman to aid the guild. Cal was stuck; he could not and would not murder his beloved. He begged for another solution, to no avail. When he told them that he would not do this deed, the guild sent an assassin to murder Marlee. After her murder he went back to his family, only to find that his parents had been kidnapped and his two younger sisters had been murdered. Cal not knowing what else to do ran, swearing against this Order of the Lethal Return.

Now traveling from town to town, joining groups just to get by hoping one day to find what happened to his parents and maybe one day gaining the skills to finally strike down the “Order of the Lethal Return.”


Today after a long ride he has come to Bard's Gate, City of Bards, hoping here to find peace of heart and revenge for his one true love…
 

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