Galethorn
First Post
So, I was rehashing an old idea for a campaign today, and was wondering what suggestions, experiences, and ideas my fellow ENWorlders might have to share...
The basic premise is this: the PCs are the adult members of a noble house, along with some important people (like the family's Master-At-Arms, the lord's advisor, etc.). They have their own little realm (a 'capital' where they live, along with the manors and surrounding lands of a few vassals), and they may or may not have a liege-lord of their own.
That's the starting point, but where to go from there is a bit fuzzy. Now, one idea I've had is for the family to discover that they're the true heirs of some long-gone high-king, and the general goal would be to retake their ancestoral kingdom. Another would be that there is some common enemy and the PCs have to try and unite the petty kingdoms and fight it back. Yet another would be a war of succession breaking out in Flondor* and the PCs having to choose a side (and likely finiding themselves in a position of leadership/importance).
Basically, I want the PCs having adventures like...meetings with dignitaries that go horribly wrong, having to evade assassins, leading their troops into battle, finding themselves ambushed while traveling, and all that good stuff. It would be with Grim Tales, too, if that matters to anyone.
*Flondor is the silly name I use as an example for nations and historical figures in fantasy settings
The basic premise is this: the PCs are the adult members of a noble house, along with some important people (like the family's Master-At-Arms, the lord's advisor, etc.). They have their own little realm (a 'capital' where they live, along with the manors and surrounding lands of a few vassals), and they may or may not have a liege-lord of their own.
That's the starting point, but where to go from there is a bit fuzzy. Now, one idea I've had is for the family to discover that they're the true heirs of some long-gone high-king, and the general goal would be to retake their ancestoral kingdom. Another would be that there is some common enemy and the PCs have to try and unite the petty kingdoms and fight it back. Yet another would be a war of succession breaking out in Flondor* and the PCs having to choose a side (and likely finiding themselves in a position of leadership/importance).
Basically, I want the PCs having adventures like...meetings with dignitaries that go horribly wrong, having to evade assassins, leading their troops into battle, finding themselves ambushed while traveling, and all that good stuff. It would be with Grim Tales, too, if that matters to anyone.
*Flondor is the silly name I use as an example for nations and historical figures in fantasy settings