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Campaign Ideas for Mutants and Masterminds?


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rootbeergnome said:
Thanks for the great advice guys! I am actually a very avid comic book reader, I love the New X-Men, if you havent read it yet, check it out, but seriously, I have never run much of anything but DnD. While Im a good DM, it is hard for me to convert my thinking from fantasy to comic book stories, I have a hard time coming up with original powers and really cool villains. At any rate, I think I want something that is compelling but not necessarily overdone. I am a big fan of the teenager/mutants coping with their powers while coping with growing up, but its a bit over-used. Any other ideas out there? All of your feedback is much appreciated, thanks a lot guys.
-RB Gnome

If you happen to have any of the old Freak Force comics from Image, go back and give them a read. The series ran in the early '90s and was about a group of dissparite heroes forming a team without a lot of money. Their motivations for staying together were varied, but all of them were attracted to the "super-hero" life style.


Do you have a world plan/history of heroes in mind yet? If there's been super-heroes in the world before and or currently, that'll have a profound impact on the setting the PCs will have to contend with. Alternatly, it can be great fun running a world where the PCs are the first super-heroes - ever!
 

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