I'm A Banana
Potassium-Rich
Think of the difference between Independence Day and Signs.
ID is a plot-driven adventure. Aliens come to earth, mess stuff up, and the heroes need to mess them up. There's a lot of action and reaction.
Signs is a character-driven adventure. Aliens come to earth, and the family explores some personalities and resolves some issues. The aliens just sort of exist to make it about the family.
A D&D adventure where a dragon kidnaps a princess and the heroes need to kill it is probably plot-driven.
A D&D adventure where a dragon kidnaps a princess and the heroes work through their own fears and insecurities and figure out its motives and the reasons behind this kidnapping is probably character-driven.
The plot/character divide is a pretty old writing traditional divide.
When you have a dragon come to town, is it so your characters can slay it? Or so your characters can slay their own inner demons (along with maybe the dragon)?
D&D tends toward plot-driven adventure. FFZ tends more toward character-driven adventure, but it's fun for that.
ID is a plot-driven adventure. Aliens come to earth, mess stuff up, and the heroes need to mess them up. There's a lot of action and reaction.
Signs is a character-driven adventure. Aliens come to earth, and the family explores some personalities and resolves some issues. The aliens just sort of exist to make it about the family.
A D&D adventure where a dragon kidnaps a princess and the heroes need to kill it is probably plot-driven.
A D&D adventure where a dragon kidnaps a princess and the heroes work through their own fears and insecurities and figure out its motives and the reasons behind this kidnapping is probably character-driven.
The plot/character divide is a pretty old writing traditional divide.
When you have a dragon come to town, is it so your characters can slay it? Or so your characters can slay their own inner demons (along with maybe the dragon)?
D&D tends toward plot-driven adventure. FFZ tends more toward character-driven adventure, but it's fun for that.
