Infiniti2000
First Post
And how about if you gain a feat without a level-gain?turbo said:As part of level-gain, a character has the option of changing his aspects. The term 'feat' just refers to and codifies this change.
And how about if you gain a feat without a level-gain?turbo said:As part of level-gain, a character has the option of changing his aspects. The term 'feat' just refers to and codifies this change.
And how about if you gain a feat without a level-gain?
My reasoning is that you only get the +2 effect when you have the appropriate Strength score, not the other way around. The +2 modifier is one of the effects of being that strong.turbo said:The +2 modifier is not an effect of the strength score. God.
Yes, exactly: One aspect of the Strength score. One of its effects.The +2 modifier is just another way of representing one aspect of what a 15 strength score is.
Actually, yes, you do "ask" your Strength score to provide the bonus. Without the appropriate Strength, you do not gain the bonus; you would not say it the other way around, nor is it logical to think of it that way.Yes; in plain English, we say that the score gives the bonus, but, mechanically, that's not what happens: you don't cast your strength to get the score; you don't ask your strength to provide the score. The score and its bonus are just different representations of the same thing.
No, it is to claim, for example, that an Attribute causes an Effect.To suggest otherwise is to claim, for example, that a function causes its curve.
I have no idea what that would look like.Similarly, no one burns an offering of a feat-slot to a feat-spirit to receive a feat-effect in return.
Yes! Everything is "codified." However, a feat is not its effect.As part of level-gain, a character has the option of changing his aspects. The term 'feat' just refers to and codifies this change.
If I grew a pair of wings, I could fly. However, I do not grow the effect of flight--that is the effect granted by the wings.So, by taking Improved Initiative, it becomes an aspect of the character that he has a +4 to his initiative. He doesn't cast Improved Initiative on himself to receive the effect of the bonus.
But this is a game, with mathematical mechanics. The feats are the source of their effects.No; he changes his abilities as a result of gaining in level. The changes are an effect of leveling up, and we call these changes feats.
The mistake, the huge and maddening mistake, is to regard the feats themselves as the source of the change they represent.
Nah. It's more like saying aging is an effect of the passage of time, or that reaching the wrong conclusion is the effect of jumping the wrong way.It's like saying that the word 'aging' causes people to grow old. Or that numbers cause things to add up.
Not being spiritual myself, I'm not sure what that means.Normally, this doesn't make any bit of difference: the reification of the feat has no consequences.
But in this case mistaking the representation for the thing itself confuses things terribly and results in absurdity. Pretending that feats generously divest themselves of their benefits at the petition of the characters is fine for ordinary language, but to try to apply that as a description of how the pieces of the game fit together is pure superstition.
One aspect of the Strength score. One of its effects
My reasoning is that you only get the +2 effect when you have the appropriate Strength score, not the other way around. The +2 modifier is one of the effects of being that strong.
Without the appropriate Strength, you do not gain the bonus; you would not say it the other way around, nor is it logical to think of it that way.
If I grew a pair of wings, I could fly. However, I do not grow the effect of flight--that is the effect granted by the wings.
But this is a game, with mathematical mechanics. The feats are the source of their effects.
Huh? I'm not sure what metaphysical angle you are taking, but it don' make no sense.turbo said:It still only represents a change in the aspects of the character--a change effected by something other than itself. By something other than the representation of the change.
turbo said:Your reasoning is wrong: if I tell you that a character has a +2 ability bonus, it means that he has a 14 or 15 in that ability. There's a correlation between the two representations, but this does not constitute a causal relationship. The +2 ability bonus and the 14-15 ability score are just two representations of the character's inherent strength.
There is no "getting" of the bonus, in other words. There's only how we describe the same amount of strength in different contexts.
Incorrect. Having that strength score is the same thing as having the bonus. You don't 'gain' or 'get' the bonus. You already have it when you have that score.
The moment when the strength score provides the bonus doesn't exist. Because that bonus is already there--always. The one is just a translation of the other: the bonus is just a way of saying how you apply the character's strength score to various rolls.
mvincent said:Just noting that this question has just been answered by the Sage in the most recent Dragon magazine.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.