D dekrass Explorer Apr 4, 2018 #1 The Scout career in N.E.W. has two exploits, Climber and Swimmer, that make a secondary type of movement equal your "regular SPEED." Does that mean you include your running skill dice for those if you have the exploits?
The Scout career in N.E.W. has two exploits, Climber and Swimmer, that make a secondary type of movement equal your "regular SPEED." Does that mean you include your running skill dice for those if you have the exploits?
Morrus Well, that was fun Staff member Apr 4, 2018 #2 No, for climbing you use your climbing skill, not your running skill. SPEED = AGI pool + STR pool + running pool CLIMB = (AGI pool + STR pool + climbing pool) / 2. But if you have that exploit you don't have to halve it.
No, for climbing you use your climbing skill, not your running skill. SPEED = AGI pool + STR pool + running pool CLIMB = (AGI pool + STR pool + climbing pool) / 2. But if you have that exploit you don't have to halve it.
R RockyWilliams Explorer Apr 4, 2018 #3 So, in that vein, is the scout not having the swimming skill intentional? Or a mistake?