Frankly, I don't see an awakened animal going for Druid.
I do, and have a portion of a campaign devoted to it: see an inkling of what I'm talking about in post #41 of this thread:
http://www.enworld.org/showthread.php?t=102706&page=2&pp=30
An Awakened creature could see the benefit of its "uplift" and might desire to make others of its kind as well off. Imagine the advantage a pack of Awakened wolves would have over others of their kind as well as other creatures in general.
Then again, there is that whole "Animal Farm" trope you could use...with Awaken as a key to liberty and freedom.
Heck, Awaken aside, imagine learning enough of the Old Faith to cast spells like Create Water, Entangle, Barkskin, Purify Food & Drink, Remove Disease or Cure spells. That creature is well along the way to not needing to worry as much about the hazards of everyday life.
Summon spells would make it easier for a creature to take and hold territory.
And if your creature has an anti-civilization bent, imagine the advantage a night-predator would have with a spell like Quench.