Can I rapid shot and Manyshot at the same time?

Tidus4444

First Post
I really want to know for my archer in an upcoming campaign. Could you also post where you found it, because my DM never believes you guys.
 

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IF, you were hasted (3e ver) you could get off a Manyshot as your standard action and then do a Rapid shot as your full round action.
 

Rackhir said:
IF, you were hasted (3e ver) you could get off a Manyshot as your standard action and then do a Rapid shot as your full round action.

That's potentially 8 attacks at your full attack bonus -2...

*Ouch*
 

Better move fast, though. If you go to 3.5, Manyshot is Much, much weaker.

Manyshot [General]

You can fire multiple arrows as a single attack against a nearby target.

Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6.

Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special).

For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth).

Damage reduction and other resistances apply separately against each arrow fired.

Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.

A fighter may select Manyshot as one of his fighter bonus feats.

A 6th-level ranger who has chosen the archery combat style is treated as having Manyshot even if he does not have the prerequisites for it, but only when he is wearing light or no armor.
 


LordAO said:
That really sucks! Manysot was weak enough, and they made it weaker?

Uh What? Manyshot wasn't weak, in fact it was nearly as good as a full attack. Essentially all it cost you over a full attack was an additional -2 per arrow fired and one hit-miss roll (mixed blessing). For a Med-High/High Level Archer that was NOT a problem. In some ways it was better since you didn't get the iterative -5 on your full attack. The new ruling doesn't really make it substantially weaker since it really only tosses an additional -2 into the mix, which again isn't going to be a problem for anyone capable of firing multiple arrows.
 

Yes, but manyshot is a one hit ability. If that one attack fails, all the arrows miss. By penalizing the attack roll so much, they are making this extremely likely. You also don't have the flexibility of being able to divide your attacks amongst multiple targets. And, considering it requires a feat, Manyshot should be better in some ways than a full attack. I think they are penalizing it way too much.
 

And, considering it requires a feat, Manyshot should be better in some ways than a full attack.

No, considering it requires a feat, it should be better in some ways than a standard attack.

And it is.

If you want it to be better than a full attack, it should require the Full Attack Action.

Then we could have a 9th level PrC Ability that lets you do it as a standard action, perhaps - like a Weapon Master's Ki Whirlwind.

-Hyp.
 
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