Can someone help me with this Wererat NPC (Is my math right?) BY TONIGHT!

Angelsboi

First Post
This is a 2nd level Urban Ranger (Masters of the Wild) who is a wererat. Can soemone tell me what is missing and if my math is right. The wererat template is a little hard to understand.

Need it by tonight!!

Thanks!!


"Sillus Gentry" male human Urban Ranger 2: CR 3; AL LE; Size M; HD 2d10+4; hp __ (19/21); Init 4/7; Spd 30 ft.; AC 19 (Touch 14/17, Flat-footed 15); Atk 2 (Melee +3 Dagger 1d4+1; +1/+1 Dagger 1d4+1; Bite +2/5 1d4+1), or +2 (Ranged +7 or +6/+6 (1d8+1) 220 ft); SV Fort +4, Ref +6, Will +5; Str 13, Dex 18/24, Con 15/17, Int 15, Wis 17, Cha 14; Height 6 ft. 2 in.; Exp: 1000

Languages Spoken: Common, Burmecian, Slithreen

Skills (ranks are in parenthesis): Spot 12/16 (3), Listen 10/14 (3), Search 7/11 (1), Intimidate 2 (0), Bluff 2 (0), Hide 11 (5), Move Silently 9 (5), Gather Information 3 (1), Diplomacy 2 (0), Craft (Poisons) 4 (2), Knowledge (Local) 4 (2), Climb 2 (1), Handle Animal 3 (1), Heal 4 (1), Intuit Direction 5 (2), Swim 4 (3), Wilderness Lore 8 (5); Point Blank Shot, Rapid Shot

Class Abilities: Shadow, 1st Favored Enemey, Ambidexterity, Two Weapon Fighting

Racial Abilities: 4 extra skill points at 1st level, extra skill point each additional level after 1st, 1 extra feat, Lycanthropic Empathy, Curse of Lycanthrope (Fort DC 15), Alternate Form (Human, Hybrid, Animal), Animal/Hybrid Form is DR 15/Silver

Possessions: Vermin Bringer, MW Studded Leather Armor, 2 daggers, 4 vials small spider venom (DC 11/ 1d3 Str/1d3 Str), 4 vials medium scorpion poison (DC 15/ 1d4 Str/1d4 Str), 4 vials medium centipede venom (DC 13/ 1d4 Dex/1d4 Dex), 281 gp

Vermin Bringer
+1 Mighty Composite Longbow (+1) of Distance.
Wisdom: 18 Intelligence: 12 Charisma: 8 Ego: 10 Empathy NE
One Primary Ability:
1. Item Can Intuit Direction (14)
One Extraordinary Ability:
1. Summon Monster III (Abysal Dire Rats) 1/day
 
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look again at the saves:

without my books, i calculate fort +3 for ranger, +2 for con, and +2 for lycan = +7

for ref +0 for ranger, +4 for dex, and +0 for lycan = +4

for will +0 for ranger, +3 for wis, and +2 for lycan = +5

also look at skills +4 for search, spot and listen or +8 as animal

spot +4 as above or +8 as aminal, 3 ranks, +3 for wis = +10 or +14 when animal

etc...
 

David, you need your books b/c thats wrong. Wererats are way different (for some reason) than other Lycanthropes. Their abilities are all discombobulated.

I need someone to help me rebuild this guy wor tell me whats wrong or how to read the damn MM template before tonight. I still dont know why the wererats are so different.
 

Okay, i skimmed the SRD a little:

base saves are for the animal or character whichever is better. lycan get +2 fort and +2 will.

animal is dire rat. so all bases are belong to us...i mean +2.

ranger's +3 is better so the fort doesn't change.

ref +2 +4 =+6

wil +2 +2 +3 = +7
 




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