Reaper Steve
Explorer
So, this came up several times in today's game. I've reread the OA rules and the immediate interrupt/reaction rules in the PHB several times (and couldn't find anything in the DMG) but I am still unsure if I played this 'correctly.'*
Wizard is adjacent to a kobold dragonshield (KDS). Said KDS is marked by an adjacent Fighter.
On the Wizard's turn, he moves away from KDS, provoking an OA. However, the OA meets the criteria of the Fighter's Combat Challenge (it's an attack made by a marked enemy that doesn't include the Fighter), so the Fighter gets an immediate interrupt basic melee attack against the KDS.
So I interpret this as: the Fighter get his combat challenge attack first, then the KDS gets his OA, and then the Wizard moves?
Yes/No/Almost?
I can't find any wording regarding interrupting an interrupt to know if that is allowed or the priority. But I also didn't see anything that would prohibit it.
(*'Correct" or not, I thought it would be the most fun way to play it, which is the whole reason I play. The player's enjoyed it immensely, especailly because everytime they did this maneuver to provoke an OA that would be interrupted by the fighter, the provoked enemy got obliterated by the fighter's combat challenge!)
PS: I love the Fighter's Combat Challenge! A skilled player can brutalize with it.
Thanks for any insight,
Steve
Wizard is adjacent to a kobold dragonshield (KDS). Said KDS is marked by an adjacent Fighter.
On the Wizard's turn, he moves away from KDS, provoking an OA. However, the OA meets the criteria of the Fighter's Combat Challenge (it's an attack made by a marked enemy that doesn't include the Fighter), so the Fighter gets an immediate interrupt basic melee attack against the KDS.
So I interpret this as: the Fighter get his combat challenge attack first, then the KDS gets his OA, and then the Wizard moves?
Yes/No/Almost?
I can't find any wording regarding interrupting an interrupt to know if that is allowed or the priority. But I also didn't see anything that would prohibit it.
(*'Correct" or not, I thought it would be the most fun way to play it, which is the whole reason I play. The player's enjoyed it immensely, especailly because everytime they did this maneuver to provoke an OA that would be interrupted by the fighter, the provoked enemy got obliterated by the fighter's combat challenge!)
PS: I love the Fighter's Combat Challenge! A skilled player can brutalize with it.
Thanks for any insight,
Steve