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Can you Take 10/20 on Craft Checks?

Aluvial

Explorer
I am assuming you can't take 20, because of the critical chance of failure, is that right or wrong?

Taking 10 should be OK...

Aluvial
 
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Taking 10 just represents taking extra time to do the task right.

Taking 20 indicates you're doing it over and over again until you would otherwise get a 20 on the roll.

You should be able to Take 10 on a craft check, no problem. It'll just take longer.
 


Sejs said:
Taking 10 just represents taking extra time to do the task right.

...

You should be able to Take 10 on a craft check, no problem. It'll just take longer.


It doesn't take extra time. It just means you take a minimum of care in your task...
 

Interesting...

anyhow, can you still have assistance?

Each assistant must have the same craft skill, and if they beat a DC of 10, then you get to add +2 to the Master's Check, correct?

If that is the case, how many assistants would you allow?

For any individual item, I would think 2.

Now that I think about it, I would allow help based on the items size, A meduim would be 2, a Large -3, a Huge item - 4 assistants.

A small item could allow 1 assistant, but anything smaller than small, tiny, etc, would be getting in the way.

What do you think? Need tweaking?

Aluvial
 



Aluvial said:


You can't do that due to the critical chance of failure.

Aluvial

I suppose not, but considering the insane amount of time it would take to play it safe, I would allow it. Some crafts in real life really did take months or even years because the craftsman chose to take it really slow and get every possible detail just right. I don't see a critical chance of failure in that case. It really is just up to the DM to decide.
 

Aluvial said:


You can't do that due to the critical chance of failure.

Aluvial
You can... you just pay the costs 20 times, up front. And you'll end up with multiple items. based on 20-DC= number of items created.

YMMV


Mike
 

It would depend on the item to a great extent. For instance, on a sword, I can see two assistants being useful but probably not too much more than that. On a suit of chainmail, maybe three. On a suit of banded mail, half-plate, full-plate, or other item with lots of discrete individual components, however, I could seen tons of assistants working on the individual pieces of the armor while the master craftsman supervises them all.

Aluvial said:
Interesting...

anyhow, can you still have assistance?

Each assistant must have the same craft skill, and if they beat a DC of 10, then you get to add +2 to the Master's Check, correct?

If that is the case, how many assistants would you allow?

For any individual item, I would think 2.

Now that I think about it, I would allow help based on the items size, A meduim would be 2, a Large -3, a Huge item - 4 assistants.

A small item could allow 1 assistant, but anything smaller than small, tiny, etc, would be getting in the way.

What do you think? Need tweaking?

Aluvial
 

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