D&D General Cancelled D&D Video Game Project Concept Art Leaks Online

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In-development gameplay footage and concept art for a now-cancelled D&D video game developed by Hidden Path Entertainment has made its way online. The footage, first discovered by MP1st, comes from a former Hidden Path employee that worked on the game's music and sound effects. Per the employee, the game was referred to as "Project Dante" and featured standard action-adventure fare, with puzzles and combat both featured in the early development art.

First announced back in 2021, Hidden Path was working on a AAA video game that used the D&D IP. The video game was one of several cancelled by Wizards of the Coast back in 2023, although Hidden Path Entertainment did not confirm the project's cancellation until a year later. As a result of the cancellation, Hidden Path laid off 44 studio employees.

Concept art showed several looks at potential companion characters and several classic D&D monsters, including a tressym, displacer beasts and Tiamat.

Despite the cancellation of Hidden Path's D&D game, at least three other D&D video games are currently under development:
  • AAA action-adventure video game developed by Giant Skull, a studio founded by the game director of the Star Wars: Jedi series
  • Project Baxter, a cooperative multiplayer "Games as a Service" model video game developed by Starbreeze, maker of the Payday franchise
  • Survival life-sim developed by Gameloft, maker of the Disney Dreamlight Valley.
 

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Christian Hoffer

Christian Hoffer



Hmm. Pretty generic, even for a pre-alpha, but I like the blur effects. The problem with kitchen sink settings like the Forgotten Realms is that it's easy for them to just end up flavorless, since outsiders don't have a strong hook to grab onto to convey the look and feel of the setting.

Adorable tressym, though.
 

Obviously it's very early and thus very generic but I am kind of impressed that the art direction really seems to be identical to that of BG3 which implies that this studio was basically copying Larian's homework, or WotC does have a pretty good central art department that can coordinate the aesthetics across games and media.

EDIT: That pale elf character uses a weapon that kinda looks like a macuahuitl, I wonder if she's supposed to be from Maztica? They keep on talking about how she's got "cultural significance"
 
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