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clerics, thieves, rangers, barbarian types and magic-users come up most of late

monks, bards and paladins play second fiddle - especially the bards
 

In my group the Warlord has been the most popular class in 4e. Specifically the Bravura Warlord, my guys just love playing them.
 


Let's see....

Three groups, each with a paladin and a rogue. So, three of each, I play one of the paladins.

Two witches.

Two wizards.

Two bards.

Two fighters (I am beginning to see a theme here.)

Two clerics.

One inquisitor (and the trend is broken). Sent to keep an eye on my paladin.

One sorcerer.

In the past there has been two rangers, a druid, and a barbarian.

Not a lot of multiclassing. Each party has either one full healer (cleric) and a secondary healer or two secondaries (witch or bard). Not really counting paladins as healers.

From a previous short campaign - two rangers, one barbarian, one witch, one rogue, one cleric.

The Auld Grump, why does this post sound like a word problem in maths class?
 

My group likes to ensure that the "base four" are covered. At least someone will play a cleric, fighter-type, wizard/sorcerer, and rogue. The most flexible will the fighter-type, though mostly from the history of my group, it's been fighters or paladins. If a ranger is chosen, the player is has the rogue usually multiclasses as that. If I have other players, then they are "free agents" in that they get to pick whatever else they want since the base four has been covered.
 

We rarely have anyone really want to play a cleric or cleric-like character, although occasionally one will do so out of a sense of duty or obligation. I can attest to the fact that D&D doesn't need a cleric to be playable; although a few adjustments in play style will certainly help.

We tend to get a fair number of arcane casters, especially from long-time players who enjoy the challenge of having a lot of different and unique rules subsets (i.e., spells) to play around with. I think they enjoy that aspect of building and playing the character. Other than that, I tend to play fighterish types--usually not quite fighters, like ranger or barbarians or something else. And another character almost always plays a rogue.
 

The classes that have shown up the most through several 4e campaigns over the last 3 years are:

Fighter
Ranger
Warlock

Followed by
Rogue
Cleric

These classes have been played once or twice out of a few dozen PCs
Warlord
Bard
Monk
Barbarian
Druid
Assassin
Shaman
Warden
Paladin
Invoker
Avenger
Runepriest
Seeker

Perhaps of interest, I am the only member of our regular Saturday group that played D&D before 4th Edition. Still the old classic classes (except the Paladin) are played the most.
 


Anytime we are not playing a published adventure the clerics and druids get left behind to an extreme sometimes of no spellcasters. For published adventures we make a balanced group.
 

Into the Woods

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