Deuce Traveler
Adventurer
Please post your completed character sheets for the game here, and expect to do your own maintenance of such.
Name: Professor Reginal Smiley
Class: Sorcerer
Race: Human
Size: Medium
Gender: Male
Alignment: Lawful Neutral
Religion: Agnostic
Str: 11 +0 Level: 2 XP: 1,378
Dex: 16 +3 BAB: +1 HP: 8 (1d4+1+3*)
Con: 13 +1 Grapple: +1 Dmg Red: n/a
Int: 14 +2 Speed: 20' Spell Res: n/a
Wis: 9 -1 Init: +3 Spell Save: 12+ spell lvl
Cha: 14 +2 ACP: -3 Spell Fail: 10%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +2 +3 15
Touch: 13 Flatfooted: 12
Base Mod Misc Total
Fort: 0 +1 +1
Ref: 0 +3 +3
Will: 3 -1 +2
Weapon Attack Damage Critical
Knife +1 1d3 19-20x2
Languages: English, French, Italian
Abilities: bonus feat at 1st lvl
+4 skill points at 1st level +1 skill point/lvl
after 1st lvl, spells, spellcasting
summon familiar(Hillford-Cane Toad), share spells
empathic link
Feats: Proficient with all simple weapons, Armor Proficiency(Light),
Education(history and science), Alertness*
Skill Points: 20 Max Ranks: 5/2.5
Skills Ranks Mod Misc Total
Profession(scientist) 1 -1 +0
Craft(Alchemy) 5 +2 +5
Concentration 5 +1 +5
Knowledge(history) 5 +2 +1 +7
Knowledge(science) 5 +2 +1 +7
Knowledge(local) 1 +2 +3
Knowledge(nobility&royalty) 1 +2 +3
Knowledge(architure& 1 +2 +3
engineering)
Bluff 1 +2 +3
Equipment: Cost Weight
Courtier's Outfit free 0lb
Labcoat(leather armor) 10gp 15lb
Knife(small dagger) 2gp .5lb
Suitcase(backpack) 2gp 2lb
-artisan's tools 5gp 5lb
-candles(3) 3cp ---
-ink(3vials) 24gp ---
-inkpen 1sp ---
-journal(spellbook,blank) 15gp 3lb
-mirror,small metal 10gp .5lb
-paper(4 sheets) 16sp ---
-sealing wax 1gp 1lb
-sewing needle 5sp ---
-matches(10)(tindertwigs) 10gp ---
-vials,empty(4) 4gp .4lb
-hourglass 25gp 1lb
-peasant's outfit 1sp 2lb
-jerky(trail ration 1day) 5sp 1lb
-waterskin 1gp 4lb
Hat Box(basket) 4sp 1lb
-Hillford (toad familiar) --- 2.5lb
Specimen Bag(spell component 5gp 2lb
pouch)
Total Weight:40.9lb (medium load) Money: 12gp 7sp 7cp
Lgt Med Hvy Lift Push
Max Weight: 38lb 76lb 115lb 230lb 575lb
Spells Known:
0 level- Acid Splash, Detect Poison, Resistance, Touch of Fatigue,
Arcane Mark
1st level- Comprehend Languages, Shocking Grasp
Spells/Day: 0lvl-6 1st lvl-5
Age: 25
Height: 5-10"
Weight: 160lb
Eyes: Hazel
Hair: Brown
Skin: Light(doesn't get much sun)
*familiar bonus
[B]Name:[/B] Sir Richard Goodlake
[B]Class:[/B] Knight
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] LG
[B]Deity:[/B]
[B]Str:[/B] 17 +3 (00p.) [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 12 +1 (00p.) [B]BAB:[/B] +1 [B]HP:[/B] 15 (12+3)
[B]Con:[/B] 17 +3 (00p.) [B]Grapple:[/B] +4 [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 10 +0 (00p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] XX
[B]Wis:[/B] 10 +0 (00p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +X
[B]Cha:[/B] 15 +2 (00p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] XX%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +3 +1 +X +X +X 18
[B]Touch:[/B] 11 [B]Flatfooted:[/B] 17
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +3 +0 +3
[B]Ref:[/B] 0 +1 +0 +1
[B]Will:[/B] 2 +0 +0 +2
[B]Weapon Attack Damage Critical[/B]
Longsword +5 1d8+3 19-20x2
[B]Languages:[/B] Common
[B]Abilities:[/B] Knight’s Challenge (Fighting Challenge +1) 3/day
[B]Feats:[/B] Weapon Focus (Longsword), Shield Specialization (Heavy)
[B]Skill Points:[/B] 12 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Handle Animal 3 +2 +5
Kn: Nobility 4 +0 +4
Ride 4 +1 +5
[B]Equipment: Cost Weight[/B]
Scale Mail 50 gp
Heavy Steel Shield 20 gp
Longsword 15 gp
Explorer’s Outfit
[B]Total Weight:[/B] [B]Money:[/B] 40gp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 43 86 130 130 650
[B]Age:[/B] 21
[B]Height:[/B] 6'2"
[B]Weight:[/B] 200lb
[B]Eyes:[/B] Gray
[B]Hair:[/B] Brown
[B]Skin:[/B] Fair
[B]Name:[/B] Alwyn Bancroft
[B]Class:[/B] Binder
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Deity:[/B] Pantheist Pagan
[B]Str:[/B] 13 +1 [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 14 +2 [B]BAB:[/B] +0 [B]HP:[/B] 10 (1d8+2)
[B]Con:[/B] 14 +2 [B]Grapple:[/B] +1 [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 12 +1 [B]Speed:[/B] 30' [B]Spell Res:[/B] XX
[B]Wis:[/B] 11 +0 [B]Init:[/B] +2 [B]Spell Save:[/B] +X
[B]Cha:[/B] 16 +3 [B]ACP:[/B] -4 [B]Spell Fail:[/B] XX%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +0 +2 +0 +0 +0 12
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +1 +3
[B]Ref:[/B] 0 +2 +2
[B]Will:[/B] 2 +0 +2
[B]Weapon Attack Damage Critical[/B]
Longspear +1 1d8+2 20-20x3
Spear(melee) +1 1d8+2 20-20x3
Spear(Ranged) +2 1d8+2 20-20x3
Shortspear(melee) +1 1d6+1 20-20x2
Shortspear(Ranged) +2 1d6+1 20-20x2
[B]Languages:[/B] English, Norse
[B]Abilities:[/B]
[I]Human:[/I]
Bonus Feat
Bonus 4 skills at level 1
+1 skill point every level
[I]Binder:[/I]
Soul Binding
Soul Binding Check: 1d20+Binder level+Cha modifier
Alwyn's current Bind Check: 1d20+1+3 (1d20+4)
[B]Feats:[/B]
Improved Binding(Binds as a Binder 2 levels higher than normal)
Ignore Special Requirements(Ignores Special Requirements of binding)
[B]Skill Points:[/B] 16 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Intimidate 4 +3 +7
Bluff 4 +3 +7
Diplomacy 4 +3 +7
Sense Motive 4 +0 +4
[B]Equipment: Cost Weight[/B]
Longspear 05gp 09lb
Spear(x2) 04gp 12lb
Shortspear(x2) 02gp 06lb
Backpack 02gp 02lb
Piece of Chalk(X5) 05cp --lb
Belt Pouch 01gp .5lb
Jerky & herbs(Rations X2)01gp 02lb
CLW Potion 50gp --lb
[B]Total Weight:[/B]31.5lb [B]Money:[/B] 60gp 08sp 01cp
[B]Light Medium Heavy Lift Push[/B]
[B]Max Weight:[/B] 50 51-100 101-150 150 750
[B]Age:[/B] 24
[B]Height:[/B] 5'8"
[B]Weight:[/B] 135lb
[B]Eyes:[/B] Forest Green
[B]Hair:[/B] Black
[B]Skin:[/B] Fair
Name: Krindorf the Red
Class: Cleric
Race: Dwarf (Human ;o) )
Size: Medium
Gender: Male
Alignment: Neutral
Deity: Gundar
Str: 18 +4 ( ) Level: 1 XP: 0
Dex: 12 +1 ( ) BAB: +0 HP: 12 (1d8+4)
Con: 18 +4 (+2) Grapple: +4 Dmg Red: 0
Int: 11 +0 ( ) Speed: 20' Spell Res: 0
Wis: 16 +3 ( ) Init: +1 Spell Save: 13+SL
Cha: 12 +1 (-2) ACP: -5 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +5 +2 +1 +0 +0 +0 18
Touch: 11 Flatfooted: 17
Base Mod Misc Total
Fort: 2 +4 +6
Ref: 0 +1 +1
Will: 2 +3 +5
Weapon Attack Damage Critical
Morning Star +4 1d8+4 19-20x2
Crossbow +1 1d8 20x3
Longpear +4 1d8+4 20x3
Languages: Dwarven, Common
Abilities:
Cleric: Turn undead, Armor proficiencey (Light, Medium, heavy),Shield proficiencey, weapon proficiencey (simple, ) Arua(none), Spontaneous Spellcasting, Domains, Spellcasting(divine), and Alignment Spells(n/a)
Dwarf: Darkvision, +2 apprise checks related to stones and metal, Stonecunning(+2 search for stonework), Weapon
familiarity, Stability, +2 saving throws against poison and spells, +1 attack against orcs an goblinoids, +2 cratf
related to stone, +4 dodge AC bonus vs giants
Domains: War: Weapon focus (Longspear)
Healing: Cast healing spells at +1 caster level.
Feats: Combat casting.
Skill Points: 8 Max Ranks: 4/2
Skills Ranks Mod Misc Total
Concentration 4 +4 +4 +12
Heal 4 +3 +7
Spells:
0: 4/day
1:3/day +1 domain spell
[sblock=Spells]
0-Level Cleric Spells (Orisons)
* Create Water: Creates 2 gallons/level of pure water.
* Cure Minor Wounds: Cures 1 point of damage.
* Detect Magic: Detects spells and magic items within 60 ft.
* Detect Poison: Detects poison in one creature or object.
* Guidance: +1 on one attack roll, saving throw, or skill check.
* Inflict Minor Wounds: Touch attack, 1 point of damage.
* Light: Object shines like a torch.
* Mending: Makes minor repairs on an object.
* Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
* Read Magic: Read scrolls and spellbooks.
* Resistance: Subject gains +1 on saving throws.
* Virtue: Subject gains 1 temporary hp.
1st-Level Cleric Spells
* Bane: Enemies take -1 on attack rolls and saves against fear.
* Bless: Allies gain +1 on attack rolls and saves against fear.
* Bless Water M: Makes holy water.
* Cause Fear: One creature of 5 HD or less flees for 1d4 rounds.
* Command: One subject obeys selected command for 1 round.
* Comprehend Languages: You understand all spoken and written languages.
* Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
* Curse Water M: Makes unholy water.
* Deathwatch: Reveals how near death subjects within 30 ft. are.
* Detect Chaos/Evil/Good/Law: Reveals creatures, spells, or objects of selected alignment.
* Detect Undead: Reveals undead within 60 ft.
* Divine Favor: You gain +1 per three levels on attack and damage rolls.
* Doom: One subject takes -2 on attack rolls, saves, and checks.
* Endure Elements: Exist comfortably in hot or cold environments.
* Entropic Shield: Ranged attacks against you have 20% miss chance.
* Hide from Undead: Undead can’t perceive one subject/level.
* Inflict Light Wounds: Touch deals 1d8 damage +1/level (max +5).
* Magic Stone: Three stones gain +1 on attack, deal 1d6 +1 damage.
* Magic Weapon: Weapon gains +1 bonus.
* Obscuring Mist: Fog surrounds you.
* Protection from Chaos/Evil/Good/Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
* Remove Fear: Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
* Sanctuary: Opponents can’t attack you, and you can’t attack.
* Shield of Faith: Aura grants +2 or higher deflection bonus.
* Summon Monster I: Calls extraplanar creature to fight for you.
[/sblock]
Domain spells:
1: Cure Light Wounds: Cures 1d8+2
1: Magic Weapon: Weapon gains +1 bonus.
Equipment: Cost Weight
Chain mail 150gp
Shield (heavy wood) 7gp
Longspear 5gp
Morning star 8gp 3lb
Crosbow 35gp 2lb
Flint and steel 1gp -
Backpack 2gp 2lb
Sack x4 4sp 2lb
Bedroll 1sp 5lb
Volts (40) 2gp 6lb
Ration, Trail(1 day) 5sp 1lb
Travelers Outfit
Holy symbol 1gp
Money: 6gp
Weith: 43lb
Lgt Med Hvy Lift Push
Max Weight: 1-53 54-106 107-140
Age: 65
Height: 1.9 mts
Weight: 120 kg.
Eyes: Blue
Hair: Blond
Skin: withe