victorysaber
First Post
i'm not sure where the term came from, but supposedly it was said somewhere tt each class/prestige class is supposed to haf a capstone ability. a capstone ability is an ability received at very high levels which is the "ultimate ability" of the class and such. as far as i can discern, these r the following capstone abilities for the classes
barbarian - mighty rage
bard - inspire courage +4, mass suggestion
cleric - 9 lvl divine spells
druid - huge elemental wild shape, 9 lvl divine spells
fighter - a bazillion feats
monk - perfect self, unlimited slow fall, ac bonus +4, unarmed damage 2d10
paladin - smite evil 5 times, remove disease 5 times
ranger - 5 favoured enemies, possible +10 bonus on a favoured enemy
rogue - +10d6 sneak attack
sorcerer/wizard - 9 lvl arcane spells
while some of these capstone abilities may be clear and appropriate (like the barbarian, druid), some are just hafing many uses of the same ability (paladin, fighter, ranger) or just slow progression of a given ability tt peaks at high lvls (bard, monk, rogue), or they r just... spell progression (cleric, sorcerer/wizard). yup there's a grouse for every class.
in the spirit of giving capstone abilities, i was thinking of perhaps other capstone abilities, like for eg, giving the rogue immunity to attacks of opportunity, giving the fighter the ability to make an attack of opportunity on any melee attacker tt hits him, giving the full casters the ability to cast spells wifout using up spells slots for 10 rounds/day, and so on. in the spirit of giving capstone abilities, wat do u all think?
barbarian - mighty rage
bard - inspire courage +4, mass suggestion
cleric - 9 lvl divine spells
druid - huge elemental wild shape, 9 lvl divine spells
fighter - a bazillion feats
monk - perfect self, unlimited slow fall, ac bonus +4, unarmed damage 2d10
paladin - smite evil 5 times, remove disease 5 times
ranger - 5 favoured enemies, possible +10 bonus on a favoured enemy
rogue - +10d6 sneak attack
sorcerer/wizard - 9 lvl arcane spells
while some of these capstone abilities may be clear and appropriate (like the barbarian, druid), some are just hafing many uses of the same ability (paladin, fighter, ranger) or just slow progression of a given ability tt peaks at high lvls (bard, monk, rogue), or they r just... spell progression (cleric, sorcerer/wizard). yup there's a grouse for every class.
in the spirit of giving capstone abilities, i was thinking of perhaps other capstone abilities, like for eg, giving the rogue immunity to attacks of opportunity, giving the fighter the ability to make an attack of opportunity on any melee attacker tt hits him, giving the full casters the ability to cast spells wifout using up spells slots for 10 rounds/day, and so on. in the spirit of giving capstone abilities, wat do u all think?