I was messing around with a build last night and I wanted to get some opinions on it.
Captain American - Goliath Monk 11 (Open Hand) / Barbarian 9 (Ancestral Guardian)
By my math this guy could have up to 276HP at an 17AC (10+Dex+Con+Shield) and a 60ft base movement while the shield is strapped to your back.
Wholeness of Body, Stones Endurance and Spirit Shield all heal or reduce incoming damage to yourself and your party.
You also get a slew of advantages and damage reductions from the 2 classes.
With the standard point system, racial bonuses and ability score improvements the stats are as follows:
Str 20
Dex 14
Con 16
Int 10
Wis 13
Cha 8
Damage would be:
1d8+5Str +3Rage =16 Max
With 2 Actions, 2 Bonus actions(Flurry) and 1 Reaction(Sentinel Feat) that would be 5 attacks in 1 round for a max of 80 damage.
This damage could easily be achieved by 12th level. (1 lvl Barbarian/11 lvls Monk)
This gives "Cap" the feeling of moving around and bashing bad guys with his fists and shield while protecting the group.
Captain American - Goliath Monk 11 (Open Hand) / Barbarian 9 (Ancestral Guardian)
By my math this guy could have up to 276HP at an 17AC (10+Dex+Con+Shield) and a 60ft base movement while the shield is strapped to your back.
Wholeness of Body, Stones Endurance and Spirit Shield all heal or reduce incoming damage to yourself and your party.
You also get a slew of advantages and damage reductions from the 2 classes.
With the standard point system, racial bonuses and ability score improvements the stats are as follows:
Str 20
Dex 14
Con 16
Int 10
Wis 13
Cha 8
Damage would be:
1d8+5Str +3Rage =16 Max
With 2 Actions, 2 Bonus actions(Flurry) and 1 Reaction(Sentinel Feat) that would be 5 attacks in 1 round for a max of 80 damage.
This damage could easily be achieved by 12th level. (1 lvl Barbarian/11 lvls Monk)
This gives "Cap" the feeling of moving around and bashing bad guys with his fists and shield while protecting the group.