Carrion Crown AP (Savage Stampede) - OOC


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Lawful Good: A lawful good character acts as a good person is expected or required to act. She combines a commitment to oppose evil with the discipline to fight relentlessly. She tells the truth, keeps her word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good combins honor with compassion.

This is the definition of lawful good straight from the book. I will defend myself regardless of an NPC's social standing. If a farmer wants to attack me, by LAW I have a right to defend myself. If he dies in the process, my bad. We tried to talk to these guys and it looked like it was boiling down to a fight because we didn't play it right or our rolls just sucked. This is not the first paladin I have played. I've played paladins that have been ruthless and not to be rude, but I will not be told what is expected of me as a paladin by another player. I would never do that to someone else and will not tolerate it from someone else. I'm here to have fun plain and simple and would hope that everyone is here for the same. I did not draw first either and I am not referring to Daggal. The hicks with pitchforks did. I would never kill an innocent as a lawful good character, but I will protect myself without mercy if it comes to it.

I will ask this one last time...if anyone has a problem with me playing a paladin or how I am playing him or may play him. Tell me now, early on when I can change things or simply leave and let you guys play. I'm not trying to be rude but I'm not going to be told that 'this this and this is expected of you paladin'. So my apologies to anyone this offended...
 
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I certainly am not offended, and I don't think anyone else is (I may be wrong, but I don't think so) but what I think is the situation, as I see it, is that it might not be the best plan to kill the villagers, and nonlethal force may be the best option, also from the viewpoint of a paladin, and I'm not saying you have to do this, BTW, I'm just giving an explanation, but a paladin might say "These people are bad, I can use nonlethal force to subdue them until such time as a trial can be arranged, or something like that, you can kill them, but then local authorities may get involved, just like in real life, you can kill a robber but you're still going to get in trouble with the law, etc.

Again, not trying to tell you you can't kill the villagers, but I don't think it's necessarily the best option we have at the moment.
 

I know man and I may be taking it too personal. You have zero to worry about my paladin in terms of morals and, Daggal's case I have told him, of attacking an evil character that is not acting in an evil manner in my presence. More than likely I will take the AoO and disarm the hicks. So no worries guys. Not every game will go the same even if its the exact same game.

Lets have fun and stab some hicks with pitchforks!!!:devil:
 


The sad fact of the matter is, if we're TRULY "role-playing", we don't have time to discuss battle strategies.

This is partly why PbP's perturb me - everything is happening "right now" but in the context of reality, it's taking several days to play out.
 


Still have no idea what I would want for my spice item. But I do have a couple of ideas for their origin. One it could be an item from my elven father connecting her to her past. Or two some relic the Professor found that would introduce something into the campaign you would like, a lost civilization for example.
 

C_billodes-ottoman-empire.png


Here is the nefarious watch in question.
 


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