[B]Name:[/B] Dimitri
[B]Class:[/B] Clr 7 / RdS 10 / Hei 3
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] Pelor
[B]Str:[/B] 22 +6 (6p +2 Inh +6 Enh) [B]Level:[/B] 20 [B]XP:[/B] 104,000
[B]Dex:[/B] 16 +3 (2p +6 Enh) [B]BAB:[/B] +13 [B]HP:[/B] 205 (10d8+10d6+100)
[B]Con:[/B] 20 +5 (6p +6 Enh) [B]Grapple:[/B] +19
[B]Int:[/B] 16 +3 (5p +3 Inh) [B]Speed:[/B] 30'
[B]Wis:[/B] 32 +11 (10p +5 Inh +6 Enh +5 Lvl) [B]Init:[/B] +3
[B]Cha:[/B] 18 +4 (6p +4 Enh) [B]ACP:[/B] -0
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +6 +0 +3 +0 +0 +5 24
[B]Touch:[/B] 18 [B]Flatfooted:[/B] 21
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 15 +5 +5 +25
[B]Ref:[/B] 6 +2 +5 +13
[B]Will:[/B] 15 +11 +7 +33
[B]Weapon Attack Damage Critical[/B]
Lightbringer +20 1d10+10 19x2
Lightbringer (vs Evil) +22 1d10+2d6+12 19x2
[B]Languages:[/B] Celestial, Common, Draconic, Undercommon
[B]Class Features:[/B] Aura of Warding, Divine Health, Divine Reach 60',
Extra Domain(Healing), Faith Healing, Greater Turn Undead (7/day),
Positive Energy Burst, Supreme Healing, Turn Undead (3/day)
[B]Feats:[/B] Close Quarters Combat, Empower Spell, Extra Turning,
Greater Spell Penetration, MWP(Hv. Flail), Point Blank Shot, Precise Shot,
Spell Penetration
[B]Skill Points:[/B] 138(138) [B]Max Ranks:[/B] 23/11
[B]Skills Ranks Mod Misc Total[/B]
Balance* 0 +3 -2 +1
Climb* 0 +6 -2 +4
Concentration 19 +5 +24
Diplomacy 12 +4 +4 +20
Heal 9 +11 +20
Jump* 2 +6 -2 +6
Kn(Arcana) 12 +3 +15
Kn(Nobility)* 7 +3 +10
Kn(Religion) 12 +3 +15
Kn(Planes) 7 +3 +10
Listen* 1 +11 +12
Search* 2 +3 +5
Sense Motive* 9 +11 +20
Speak Language* 2
Spellcraft 17 +3 +20
Spot* 1 +11 +12
Swim* 2 +6 -2 +8
*Cross-Class skill
Spells/Day 0 / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
(Plus Domain) 6 5+3 5+3 5+3 5+2 5+2 4+2 3+2 2+1 1+1
Domains: Healing, Strength, Sun
Spells Prepared
0 1 - DC 22 2 - DC 23
Create Water Command Align Weapon
Detect Magic x2 Comprehend Languages Consecrate
Detect Poison Detect Evil x2 Lesser Restoration
Mending Detect Undead Remove Paralysis
Read Magic Divine Favor x2 Resist Energy x2
Hide from Undead Shield Other
Remove Fear Sound Burst
(D)Cure Light (D)Cure Moderate
3 - DC 24 4 - DC 25 5 - DC 26
Bestow Curse Death Ward Break Enchantment
Blind/Deaf Dim Anchor Flame Strike
Daylight Dismissal Hallow
Magic Circle v. Evil Free Movement Mark of Justice
Pro: Energy Restoration Plane Shift
Rm Blind/Deaf Sending Spell Resistance
Rm Curse Spell Immunity True Seeing
Searing Light (D)Fire Shield (D)Emp Searing Light
(D)Magic Vestment
6 - DC 27 7 - DC 28 8 - DC 29
Banishment Destruction Dimensional Lock
Blade Barrier Holy Word Discern Location
Find the Path Restoration, Greater Greater Spell Immunity
Greater Dispel Scrying, Greater (D)Sunburst
Heal Summon VII
Wind Walk (D)Sunbeam
(D)Emp Fire Shield
9 - DC 30
Summon IX
(D)Mass Heal
[B]Equipment: Cost[/B]
Explorers Outfit 0.00
Silver Holy Symbol 25.00
Spell Component Pouch 5.00
Atonement Focus 500.00
Consecrate Component x4 100.00
Destruction Focus 500.00
Forbiddance Component x2 3,000.00
Hallow Component 1,000.00
Restoration Component x2 200.00
Shield Other Foci x2 100.00
True Res Component 25,000.00
True Seeing Component x2 500.00
Lightbringer 21,895.00
Mithril BP+1 of Hv Fort 29,350.00
Tome of Str +2 27,500.00
Tome of Int +3 82,500.00
Tome of Wis +5 137,500.00
Periapt of Wis +6 36,000.00
Belt of Str +6 and Con +6 90,000.00
Gloves of Dex +6 36,000.00
Cloak, Resist+5 and Cha +4 49,000.00
Ring of Protection +5 50,000.00
Winged Boots 16,000.00
Pearl of Power (2 spells) 70,000.00
Strand of Prayer Beads 25,800.00
Metamagic Rod, Maximize 54,000.00
Handy Haversack 2,000.00
Acid x5 50.00
Alchemist Fire x5 100.00
Bedroll 0.10
Blanket, Winter 0.50
Clerical Vestments 5.00
Holy Water x5 125.00
Rope, Silk, 50' 10.00
Trail Ration x14 7.00
Waterskin x14 14.00
PP 110 1,100.00
GP 113 113.00
SP 4 0.40
Total 760,000.00
*Lightbringer is a Cold Iron Holy +1 Heavy Flail whose head is
worked to resemble a blazing sun. The head has had a Widened (+3),
Heightened (+4) Continual Flame cast upon it. As the Continual Flame
has been Heightened to 6th level, its light shines through magical
Darkness effects of 5th level or less.
[B]Total Weight:[/B]
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] nn nn nnn nnn nnn
[B]Age: 35[/B]
[B]Height: 6'[/B]
[B]Weight: 200lb[/B]
[B]Eyes: Blue[/B]
[B]Hair: Blond[/B]
[B]Skin: Moderate Tan[/B]
[b]Abilities[/b]
[b]Str:[/b] 6 -2 (-1) [ 0 points, -2 racial]
[b]Dex:[/b] 20 +5 (+6) [ 6 points, +6 enhancement]
[b]Con:[/b] 22 +6 (+7) [ 6 points, +2 racial +6 enhancement]
[b]Int:[/b] 14 +2 (+3) [ 6 points]
[b]Wis:[/b] 18 +4 (+5) [ 4 points, +6 enhancement]
[b]Cha:[/b] 28 +9 (+10)[13 points, +5 advancement +6 enhancement]
[b]Saves[/b]
[b]Fort:[/b] +21 [ +6 base +6 Con +2 feat +5 resistance +1 luck +1 competence]
[b]Ref :[/b] +24 [+12 base +5 Dex +5 resistance +1 luck +1 competence]
[b]Will:[/b] +23 [+12 base +4 Wis +5 resistance +1 luck +1 competence]
[b]Skills[/b] [184 skill points]
Balance +10 [ 2 ranks +5 Dex + 1 comp +2 syn]
Bluff +15 [ 5 ranks +9 Cha + 1 comp]
Climb + 1 [ 2 ranks -2 Str + 1 comp]
Concentration +17 [ 9 ranks +6 Con + 1 comp (1)]
Craft: Alchemy + 7 [ 2 ranks +2 Int + 1 comp +2 rac]
Diplomacy +33 [17 ranks +9 Cha + 1 comp +6 syn]
Disguise +15 [ 3 ranks +9 Cha + 1 comp +2 circ (2)]
Escape Artist +20 [ 5 ranks +5 Dex +10 comp]
Gather Information +15 [ 5 ranks +9 Cha + 1 comp]
Hide +25 [ 6 ranks +5 Dex +10 comp +4 size]
Intimidate (cc) +12 [ 0 ranks +9 Cha + 1 comp +2 syn]
Jump +10 [ 5 ranks -2 Str + 5 comp +2 syn]
Knowledge: History + 8 [ 5 ranks +2 Int + 1 comp]
Knowledge: Nobility + 8 [ 5 ranks +2 Int + 1 comp]
Listen +30 [14 ranks +4 Wis +10 comp +2 rac]
Move Silently +25 [ 5 ranks +5 Dex +15 comp]
Perform: Sing +33 [23 ranks +9 Cha + 1 comp]
Perform: String Instruments +20 [ 8 ranks +9 Cha + 1 comp +2 circ]
Perform: Wind Instruments +20 [ 8 ranks +9 Cha + 1 comp +2 circ]
Profession: Cook +15 [ 8 ranks +4 Wis + 1 comp +2 circ]
Search (cc) +14 [ 4 ranks +2 Int + 8 comp]
Sense Motive +15 [10 ranks +4 Wis + 1 comp]
Sleight of Hand +10 [ 2 ranks +5 Dex + 1 comp +2 syn]
Speak Language [ 4 ranks]
Spot (cc) +16 [ 4 ranks +4 Wis + 8 comp]
Swim + 1 [ 2 ranks -2 Str + 1 comp]
Tumble +20 [ 8 ranks +5 Dex + 5 comp +2 syn]
Use Magic Device +15 [ 5 ranks +9 Cha + 1 comp]
(1) +4 casting defensively
(2) +2 acting in character
[b]Spells per day and known[/b]
[b]0:[/b] 4 (DC 19)
I Ghost Sound [V, S, 75', 21 rounds, as 20 humans]
Light [V, 210 minutes]
Mending [V, S]
Message [V, S, 310', 21 creatures, 210 minutes]
Prestidigitation [V, S]
Read Magic [V, S, F (crystal lens), 210 minutes]
[b]1:[/b] 7 (DC 20)
Cure Light Wounds [V, S, 1d8+5]
Expeditious Retreat [V, S, 21 minutes]
Feather Fall [V, free action, 75', 21 medium creatures, 21 rounds]
Remove Fear [V, S, 75', 6 creatures]
I Ventriloquism [V, F (cone of parchment), 75', 21 minutes]
[b]2:[/b] 6 (DC 21)
Glitterdust [V, S, 310', 21 rounds]
I Mirror Image [V, S, 21 minutes, 8 images]
I Silence [V, S, 1240', 21 minutes]
Tongues [V, 210 minutes]
Whispering Wind [V, S, 21 miles]
[b]3:[/b] 6 (DC 22)
Glibness [S, 210 minutes, CL check DC 36]
Good Hope [V, S, 310', 21 creatures, 21 minutes]
Haste [V, S, 75', 21 creatures, 21 rounds]
Sculpt Sound [V, S, 75', 21 creatures, 21 hours]
Speak with Animals [V, S, 21 minutes]
[b]4:[/b] 6 (DC 23)
Cure Critical Wounds [V, S, 4d8+20]
Dimension Door [V, 1240', me + 7 medium creatures]
I Greater Invisibility [V, S, 21 rounds]
Modify Memory [V, S, 1 round + 5 minutes, 75']
Speak with Plants [V, S, 21 minutes]
[b]5:[/b] 6 (DC 24)
Greater Dispel Magic [V, S, 310', dispel check +20]
Greater Heroism [V, S, 21 minutes]
Mind Fog [V, S, 310']
I Persistent Image [V, S, 1240', 31 10' cubes, 21 minutes]
I Shadow Walk [V, S, 21 creatures, 21 hours]
[b]6:[/b] 5 (DC 25)
Find the Path [V, S, 210 minutes]
Irresistible Dance [V]
Mass Charm Monster [V, S, 310', 42 HD max]
I Veil [V, S, 1240', concentration + 21 hours]
[B] Cost Weight Location[/B]
Rosie 27,500gp (8lb) haversack or hovering around
Clover 88,752gp 0.5lb hidden in a boot (spot DC 22)
Memory Ivy 50,000gp - around right arm
Silver Embrace 115,250gp - around the neck
Armlet of Dexterity +6 36,000gp - around left arm
Traveler's Blessing 63,750gp - worn
Quicksilver Boots 37,000gp - worn
Court Whispers 105,000gp - worn
Ring of Protection +5 50,000gp - worn
Ring of Freedom of Movement 40,000gp - worn
Signet Ring 5gp - worn
Fogweave Armor 92,550gp 5lb worn
Shawl of Resistance +5 25,000gp - worn over the armor
Handy Haversack 2,000gp 5lb worn over the armor
Silk Rope (150ft) 30gp (15lb) haversack
Iron Pot 5sp (10lb) haversack
Iron Pan 5sp (8lb) haversack
8-foot Pole 2sp (8lb) haversack
Shovel 2gp (8lb) haversack
Crowbar 2gp (5lb) haversack
Tent 10gp (5lb) haversack
Winter Blanket 5sp (1lb) haversack
Bedroll 1sp (1lb) haversack
8 Sacks (empty) 8sp (1lb) haversack
Masterwork Cooking Set 55gp (5lb) haversack, right pouch
5 Clay Mugs 1sp (5lb) haversack, right pouch
2 Wine Bottles 24gp (3lb) haversack, right pouch
4 Trail Rations 2gp (1lb) haversack, right pouch
Waterskin (water) 1gp (1lb) haversack, right pouch
Soap 5sp (1lb) haversack, right pouch
Flint and Steel 1gp - haversack, right pouch
Feather Tokens 1,600gp - haversack, right pouch
- 4 birds, 1 tree
Book of Recipes and Songs 15gp (3lb) haversack, left pouch
Disguise kit (8 uses left) 50gp (2lb) haversack, left pouch
Spyglass 1,000gp (1lb) haversack, left pouch
Sealing Wax 1gp (1lb) haversack, left pouch
Masterwork Mandolin 100gp (1lb) haversack, left pouch
Masterwork Pan Pipes 100gp (0.5lb) haversack, left pouch
Small Steel Mirror 10gp (0.5lb) haversack, left pouch
3 Ink Vials 24gp - haversack, left pouch
10 Inkpens 1gp - haversack, left pouch
10 Parchment Sheets 2gp - haversack, left pouch
10 Tindertwigs 10gp - haversack, left pouch
10 Candles 1sp - haversack, left pouch
10 Chalk Pieces 1sp - haversack, left pouch
Money Pouch 1gp - haversack, left pouch
Blue Diamond 5,000gp - money pouch
3 Blue Sapphires 3,000gp - money pouch
3 Aquamarine 1,500gp - money pouch
11pp 23gp 9sp (1lb) money pouch
[B]Total Weight:[/B] 10.5lb
[B]>Light< Medium Heavy Lift Drag[/B]
[B]Max Weight:[/B] 15 30 45 90 135

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.