Casting Animate Object on a Dead Warforged

Remathilis

Legend
Ok, the warforged is dead. totally. -10 hp.

Can the cleric cast Animate Object on the metal-and-wood carcass of the warforged and make a mindless "golem" akin to an animated human zombie?

If so, does it keep its warforged feats (adamantine body)? etc?

Ideas are appreciated.
 

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Wow, I love that idea. I think it'd be a medium sized animated object, per the Monster Manual. I'm not sure about the feats.

That'd be a lot of fun to pull on the players in a murder mystery sometime.
 


Remathilis said:
Can the cleric cast Animate Object on the metal-and-wood carcass of the warforged and make a mindless "golem" akin to an animated human zombie?

Devilishly clever. However, 'forges can be resurrected, correct? (really. Is that correct?) If so, then they might have a 'spark' or 'soul' that would prevent them from simply becoming animated objects. But then that would mean that they are eligible to become undead instead..

Remathilis said:
If so, does it keep its warforged feats (adamantine body)? etc?

Animated objects retain their physical aspects when animated (hardness, movement, and so on) so the 'forged should. Afterall, it's not like a 'forged has to think about using their adamantine armor and such, unlike feats like Weapon Focus. It's what they were created with. If they could not use the feats, then the extra armor must fall off or decay or something along those lines.
 

If I was GMing that campaign, I'd allow it.

I'd also give the animated object every toughness bonus the dead chara had.

And I'd give the player who came up with the idea a kickback EXP bonus for having a seriously cool idea.
 

Dragonbait said:
But then that would mean that they are eligible to become undead instead..

They can be ressurected. I vaguely remember reading somewhere that they cannot become undead, but it could have been fan made material.
 

Meloncov said:
They can be ressurected. I vaguely remember reading somewhere that they cannot become undead, but it could have been fan made material.

It's in the Eberron CS book that they can't become Undead, just a minute while I check the page

Races of Eberron p16. In the boxed text at the bottom of the page.
 
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It's worth noting that much of their bodies disintegrate upon death in a fashion similar to living creatures. For instance, they are not very efficient for harvesting darkwood or adamantine.
 

pawsplay said:
It's worth noting that much of their bodies disintegrate upon death in a fashion similar to living creatures. For instance, they are not very efficient for harvesting darkwood or adamantine.
Living creatures disintegrate upon death?

I mean, I know Diablo and Baldur's Gate do it that way (and so do I), but otherwise....
 

The really neat thing about this has nothing to do with combat potential, but more to do with utlity:

"Well, he's dead."
"I guess we need to take him back to Sharn to get resurrected, eh? It's gonna be fun... who's going to carry him?"
"Carry? I think we're going to make him WALK."
 

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