Casting time: full round action, while grappling

kolikeos

First Post
So after the player playing the sorcerer witnessed how destructive grapple can be to his spellcasting he took the feat still spell. With his higher-than-his-cha con he can cast all but his highest level spells even while grappling. Everything is great until I read about metamagic feats and grapple in the player's handbook.
I'm not implying that he was cheating since I very much doubt he knew the rules of metamegicing and grappling.
According to the PHB a sorcerer casting a metamagicd spell increases the casting time to a full round action. Also, while grappling it is only possible to cast a spell that has a casting time of standard action or less.
I don't want his feat selection to be a waste, but I do want it to be a bit more difficult to cast full round spells while grappling. Something like a higher concentration DC might be a good idea, but how much higher?
Another option I'm considering is having a grapple check vs concentration check.
Thanks in advance.
 

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You also need Eschew materials in almost all cases.

In the ELH, casting a spell w a somatic component while grappled is set at a DC of 50 IIRC, and I think you still have to have the Material components "in hand"... see above however.


Your sorcerer needs to check out a cleric spell - Freedom of Movement. ;)
Much Simpler solution.
 

Let him choose the Metamagic Specialist variant Sorcerer class feature from the PHBII. This lets him use his metamagic feats without increased casting time a limited number of times per day.
 

Gerion of Mercadia said:
Your sorcerer needs to check out a cleric spell - Freedom of Movement. ;)
Much Simpler solution.

Which conviently comes in ring form.

He should also be checking out Teleport and Dimension Door, as well as Benign Transposition and Baleful Transposition from Spell Compendium.
 

You also need Eschew materials in almost all cases.
According to the grapple rules in the PHB you can get the material components with a full round action (without the need for any check).
In the ELH, casting a spell w a somatic component while grappled is set at a DC of 50 IIRC, and I think you still have to have the Material components "in hand"... see above however.
Still Spell means that the spell does not have a somatic component.



I'm not looking for suggetions on what the sorcerer can do to avoid the need to cast Stilled spells while grappling (he does have dimension door and uses it).
The variant from the PHB2 might be uesful.
 

Let's say I house rule that it is possible to cast a full-round spell (with no somatic components) during a grapple. The normal DC for casting a standard action spell during a grapple is 20 + spell level, obviously a full-round spell should have a higher DC. How much higher do you think it should be?
 

Be more careful with your wording; you mean to say "full round action", which is different than a spell requiring a full round. In any case, I see no reason to up the concentration check should you allow it. That basically amounts to double jeopardy (or triple jeopardy if you're of the opinion that sorcerers get the shaft anyway).
 

Infiniti2000 said:
Be more careful with your wording; you mean to say "full round action", which is different than a spell requiring a full round. In any case, I see no reason to up the concentration check should you allow it. That basically amounts to double jeopardy (or triple jeopardy if you're of the opinion that sorcerers get the shaft anyway).
While I agree with you on how this should be handled, it turns out the actual rules is different:

SRD said:
You can attempt to cast a spell while grappling or even while pinned (see below), provided its casting time is no more than 1 standard action, it has no somatic component, and you have in hand any material components or focuses you might need.

Odd, but there you are.
 

brehobit said:
While I agree with you on how this should be handled, it turns out the actual rules is different:
Huh? What you quoted is already known, stated in the OP. Did you miss the part about the house rule?
 

Infiniti2000 said:
Huh? What you quoted is already known, stated in the OP. Did you miss the part about the house rule?
Apparently, yes. Yes I did miss that part. Move along.

(*I* hadn't realized that restriction existed and I missed that part. I was looking over grappling rules for a game tomorrow and noticed the restriction.)
 

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