mxyzplk
Explorer
On a semi related note - why all the no love for 2e? I thought it did a very good job of revving the core mechanics and adding a little more meat (non-weapon proficiencies, etc.) without getting too complex. Even all the "kits" weren't too mechanically intrusive - they were generally quite minimalist changes to a particular class. (Player's Option is a completely different thing; I dont' consider it under a discussion of 2e).
I like something between 3e (the feats and prestige classes were a good idea) and 2e (simpler than 3e).
I like something between 3e (the feats and prestige classes were a good idea) and 2e (simpler than 3e).