FATDRAGONGAMES
First Post
I'm thinking of introducing exploding dice (like SW or HM5) for the new C&C game, has anyone tried this?
Yes, it is the prepare, fire, forget style of casting.
I am looking to start running a game in the Middle Tennessee Area. I only get to run an occassional dungeon crawl at the moment.
Regards,
RK
Many thanks.
Our group has been considering leaving 3.5E but the system to go to has been a matter of hot debate. Nobody likes prepared spells, 50% of the group would rather stop playing than buy a 4E product (they claim it is a moral stance) and the other 50% want to go to something more simple (our current game has 23 books and > 200 pages of house rules).
So C&C was looking like what the doctor ordered except for complaints about typos/clarity in the rules and the memorization system. It still might be the best bet, but this does make it a less obvious endpoint.
The typos/clarity have pretty much been resolved in the green cover books, and FDG has an upcoming PDF release that offers an alternate magic system that is point based.
Plus its easy as pie to change the SIEGE/Prime system into a "roll to cast" system rather than the traditional fire and forget.
Plus my house rules include how I use it to allow spells to be maximized, change the energy type, split the rays, etc... similar to how it is done in 3E. All based on the SIEGE engine, so no extensive feat write ups needed.
ANy idea of what the release date for the PDF might be?