(Casual D&D III) The Man in Black

Hiritus: Init 11, AC 17, HP 29/37.

Hiritus, catching a glimpse of the 'pebble' as it sailed past, figured the orc was up to no good, a characterization that completely failed to describe the situation once the effect of it was evident. Fortunately for him, he was able to avoid the full brunt of the fireball. Unfortunately, it was once again he and Fendric in front of the fight, soaking up damage in bodies ill-designed for the purpose.

If Oliver and the others couldn't kill him first, Hiritus would have to strike: true, quickly and lethally. The room was ablaze, and Hiritus hoped he could peel off the battle to stop the fire. But this orc proved, in Hiritus' mind, to be too dishonest and dangerous to be left alive.

[If the orc is not down by Hiritus' turn - Attack: 17 +10 = 27; Damage: 1 +2 = 3.]

[If it is - Hiritus will attempt to drag Nurthk's unconscious form to safety.]
 

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Oliver’s mind registers alarm at the orc’s sudden move, but his old bones are too slow to do much more than turn his back to the blast. As the bead explodes, air is sucked from his chest and his scream turns into a silent mask of pain. The last thought that runs through his mind is an odd one. He slumps over the body of the young girl, charred and smoking as the room begins to catch fire.

OOC:
HP: -3 (or is it -2 … do we count Zero?)
Reflex save: Failed (natural 1 – can you critically fail a save?)
Belated INT check: 18 (for that odd last thought)
 

If the orc is still moving : shoot him full of arrows.
13+15=28 dmg 2+3=5
13+2=15 dmg yeah right
8+14=22 dmg 5+3=8

Then, depending on who's still up and who's carrying who : Grab the double-headed axe and one of the team mates or, if evryone is accounted for : grab the axe and the orc if he's still breathing (not at -10)


Btw, post nr 1000 hurraaah
 

As the flames spread, Fendric's blow sends the orc to the ground... Niccolo comes rushing downstairs to assist in restoring those who have lost consciousness (Oliver: +9 hp, to 6). Shavah, seeing Raven run to grab the orc, moves to stabliize him, then takes a moment to restore Nurthk (Nurthk: +13 hp) before returning to Raven, and assisting in carrying their captive upstairs.

Hiritus moves to put out the fire, but finds that it grows faster than he can put it out.

Oliver, for his part, regains consciousness still holding one dim memory: This orc and this armor, he realizes, are things he has seen before, in the pits of Hedrogura. There was some scandal about him, but that was many years ago, and the details have gone long unmentioned.

...

Coming up and out of the house, you find the townsfolk assembled in small numbers, at a safe distance. Tanor approaches immediately, at a rough jog, scanning for sign of the girl. The fire, meanwhile, has begun to eat up through the floorboards, glowing dimly behind the windows.

"The girl?" he asks. "What happened in there?"

(And now, XP:

Oliver: 2125
Nurthk: 2075
Fendric: 1975
Raven: 1925
Aerda: 1875
Niccolo: 1725
)
 
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Fendric rushes upstairs once the orc is down and all are restored to consciousness that can be. Finding a container or sink, Fendric stops the drain and turns on the water as fast as it will go [if there is no nearby water, Fendric will empty his waterskin into it].

As the sink fills up, Fendric casts. Soon, the water overflows the container as a small water elemental occupies the container. Fendric instructs the elemental thusly: There is a fire - follow me and help put it out.

Fendric and his water elemental return to the blazing basement and go to work.

[Summon Monster III: Small Water Elemental. The water elemental can dispel magical fire as a 3rd-level caster of Dispel Magic, and can put out non-magical fire by touch. She lasts six rounds. Between her, Fendric and Hiritus, the fire should be out.]

Once the fire is out, but before they leave the house, Fendric casts Cure Serious on Nurthk (20 points), Oliver (15 points) and himself (15 points), substituting his two Searing Lights for the last two spells. Fendric will convert his remaining spells to healing until all are at full. [Let me know if you need these rolled out, GP.]

...

As they leave the house, Fendric looks inconsolable as he faces Father Tanor. Hiritus, with a grim look on his face, walks beside him holding the charred body of the girl, which he presents to the Father.

"She perished in the fire, Father. The orcs are dead. More will come soon. Pelor Curse that wicked brigand!"
 

Raven looks at the villagers and mentally curses. Poor girl. We failed her. With a wooden face he starts to take the orc out of his armour, then binds him.
"He'll answer some questions before he dies. I promised him, and by the Gods, I'll keep that promise."
 

Nurthk had regained conciousness and scrambled from the basement in a hot haze of confusion. There was a gap in his memory, things were under control, then there was heat, pain, and darkness, and now chaos where once solutions were in sight.

He looked dumbfounded at the crowd. The girl appeared to be dead, and the orc he was speaking to before was bound before him. Raven stood over the orc, and Nurthk could almost feel the anger as a tangible substance weighing down on him.

Nurthk adjusted his equiment, burnt and torn, and found a spot where he could sit. A sense of impending doom threatened to overtake him. While the orcs' leader was still here, his reserves were still counting down the minutes till they attacked the town. He didn't even know how long they had. Trying to get cooperation from the orc now would be futile. Something had gone horribly wrong somehow, and Nurthk couldn't help asking himself:

Have I failed again?
 

Stupid.

Aerda managed to dodge any major flames.. he was an evoker, he knew the kiss of elemental damage and while pain still coursed through his small frame, he knew he would survive. He looked down to see the girl burnt and destoyed, his fists clenching as he pushed the fallen over 'old' man aside- he was just as much a child as the girl was to the rest of the humans, afterall- and checked the girl for vital signs, hearing only a death rattle as hot air escaped her lungs, never to return.

He turned on the orc, even as lightning coalesced about his hands arrows brought the creature down, and Aerda shut his hands in quiet fury, the slight amount of energy already called to him dispersing as he breathed deeply, to calm himself and do what needs to be done. He helped move those unconscious out of the fire, nodding with approval as Fendric summoned the water elemental.
 

Fendric's summoned elemental makes fairly short work of the fire, before too much damage can be done.

Upon hearing of the girl's death, Tanor's eyes close for a long second, but when they open his gaze is conciliatory. "I see..." He looks around, considering the situation. "I can't predict how the townsfolk will take the news, but it would probably be better if you weren't hear when it spreads. Just to be safe..."

He assists Raven in removing the orc's armor, and once he is bound, wraps his arms around the unconscious frame, nodding to Shavah for assistance.

"Let's head to the barn, where your horses are," he says, rather quietly. "We can finish our business there."

(Edit: Speaking of which, Hiritus is aware that the barn was shut, with Justice still inside. Sorry I keep forgetting to answer that question, there's just been so many more pressing matters.)
 

Fendric and Hiritus nod appreciatively at Father Tanor's suggestion. Before the orc is carried off, Hiritus makes a point of removing the orc's necklace of fireball and showing it to Father Tanor.

Later, out of earshot of any townsfolk, Hiritus gives the necklace to Father Tanor with an explanation:

"He was wearing this necklace of fireball, Father. Note that one of the beads is missing - he tossed it when we had cornered him, before we could remove the girl."

Hiritus then, as they walk, uses his empathic link with Justice:

We are coming to you. We will be leaving town.
 

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