So in another thread, people were discussing the categories of the D&D spells. The conversation moved to whether magic should but categorized by power source, by the iconic class archetype, spheres, or some other method.
So I was wondering how the community would divide and define them.
Arcane: Magic gained by following the fundamental rules of magic of the world.
Divine: Magic coming from gods.
Eldritch: Magic coming from powerful beings that are neither gods, nature spirits, or greater elemental powers
Elemental: Magic sourced from raw elements or from greater powers of the Inner Realms or Elemental Chaos
Nature: Magic that this filtered through nature either from a nature deity or nature's divinity itself
Primal: Magic from nature and ancestor nature spirits.
Well what's the point of doing this?
To see how you see magic in D&D.
For example I seethe druidic tradition of magic to be sourced from both Nature and Primal magic. However a ranger would use Nature and Arcane magic as rangers have a totally different mentality about and reasons for using magic. A druid is dipping down into the spiritually of the natural world and has acces to all of it. So rangers are will to use wizardry to conquer the wildnerent and hunt foes whereas the druid use primal magic as they commune with nature spirits.
Or understanding why wizards can learn eldritch blast. The spell is tied to beings that are magical themselves. No amount of study can make you partially a greater power. It's not science. It's a cheat from a fey, devil, or another powerful thing.
So how would you divide or categorize magic? And why those groups?
So I was wondering how the community would divide and define them.
Arcane: Magic gained by following the fundamental rules of magic of the world.
Divine: Magic coming from gods.
Eldritch: Magic coming from powerful beings that are neither gods, nature spirits, or greater elemental powers
Elemental: Magic sourced from raw elements or from greater powers of the Inner Realms or Elemental Chaos
Nature: Magic that this filtered through nature either from a nature deity or nature's divinity itself
Primal: Magic from nature and ancestor nature spirits.
Well what's the point of doing this?
To see how you see magic in D&D.
For example I seethe druidic tradition of magic to be sourced from both Nature and Primal magic. However a ranger would use Nature and Arcane magic as rangers have a totally different mentality about and reasons for using magic. A druid is dipping down into the spiritually of the natural world and has acces to all of it. So rangers are will to use wizardry to conquer the wildnerent and hunt foes whereas the druid use primal magic as they commune with nature spirits.
Or understanding why wizards can learn eldritch blast. The spell is tied to beings that are magical themselves. No amount of study can make you partially a greater power. It's not science. It's a cheat from a fey, devil, or another powerful thing.
So how would you divide or categorize magic? And why those groups?