avin
First Post
One of my players just send me his char by e-mail and he find out what he thinks it's a bug.
He's a DEX 13, WIS 18, Level 10 Deva and took Battle Intuition as a feat.
I think his initiative track should be like:
+5 Wis bonus
+ 5 Half level
+2 Feat Bonus
TOTAL = 12
CB is showing:
+1 Dex bonus
+ 5 Half Level
+ 5 MIsc
TOTAL = 11
Any idea about what's going on?
Here's summary:
====== Created Using Wizards of the Coast D&DI Character Builder ======
Durward, level 10
Deva, Wizard
Build: Control Wizard
Arcane Implement Mastery: Orb of Imposition
FINAL ABILITY SCORES
Str 8, Con 12, Dex 13, Int 20, Wis 18, Cha 13.
STARTING ABILITY SCORES
Str 8, Con 12, Dex 13, Int 16, Wis 14, Cha 13.
AC: 22 Fort: 18 Reflex: 22 Will: 23
HP: 58 Surges: 7 Surge Value: 14
TRAINED SKILLS
Arcana +15, Dungeoneering +14, Insight +14, History +17
UNTRAINED SKILLS
Acrobatics +8, Bluff +8, Diplomacy +8, Endurance +8, Heal +11, Intimidate +8, Nature +11, Perception +11, Religion +14, Stealth +8, Streetwise +8, Thievery +9, Athletics +6
FEATS
Wizard: Ritual Caster
Level 1: Battle Intuition
Level 2: Dual Implement Spellcaster
Level 4: Implement Expertise (orb)
Level 6: Jack of All Trades
Level 8: Auspicious Lineage
Level 10: Enlarge Spell
POWERS
Wizard at-will 1: Thunderwave
Wizard at-will 1: Phantom Bolt
Wizard daily 1: Horrid Whispers
Wizard daily 1 Spellbook: Sleep
Wizard daily 5: Grasp of the Grave
Wizard daily 5 Spellbook: Phantasmal Assailant
Wizard daily 9: Face of Death
Wizard daily 9 Spellbook: Taunting Phantoms
Wizard encounter 1: Orbmaster's Incendiary Detonation
Wizard encounter 3: Color Spray
Wizard encounter 7: Twist of Space
Wizard utility 10: Repelling Shield
Wizard utility 10 Spellbook: Feywild Spell Surge
Wizard utility 2: Arcane Insight
Wizard utility 2 Spellbook: Shield
Wizard utility 6: Emerald Eye
Wizard utility 6 Spellbook: Dispel Magic
ITEMS
Spellbook, Battle Harness Cloth Armor (Basic Clothing) +2, Orb of Impenetrable Escape +3, Book of Undeniable Fire +2, Amulet of Protection +2, Casque of Tactics (heroic tier), Burglar's Gloves (heroic tier)
RITUALS
Arcane Mark, Comprehend Language, Brew Potion, Magic Circle, Transfer Enchantment, Analyze Portal, Endure Elements, Detect Secret Doors, Knock
====== Created Using Wizards of the Coast D&DI Character Builder ======
He's a DEX 13, WIS 18, Level 10 Deva and took Battle Intuition as a feat.
I think his initiative track should be like:
+5 Wis bonus
+ 5 Half level
+2 Feat Bonus
TOTAL = 12
CB is showing:
+1 Dex bonus
+ 5 Half Level
+ 5 MIsc
TOTAL = 11
Any idea about what's going on?
Here's summary:
====== Created Using Wizards of the Coast D&DI Character Builder ======
Durward, level 10
Deva, Wizard
Build: Control Wizard
Arcane Implement Mastery: Orb of Imposition
FINAL ABILITY SCORES
Str 8, Con 12, Dex 13, Int 20, Wis 18, Cha 13.
STARTING ABILITY SCORES
Str 8, Con 12, Dex 13, Int 16, Wis 14, Cha 13.
AC: 22 Fort: 18 Reflex: 22 Will: 23
HP: 58 Surges: 7 Surge Value: 14
TRAINED SKILLS
Arcana +15, Dungeoneering +14, Insight +14, History +17
UNTRAINED SKILLS
Acrobatics +8, Bluff +8, Diplomacy +8, Endurance +8, Heal +11, Intimidate +8, Nature +11, Perception +11, Religion +14, Stealth +8, Streetwise +8, Thievery +9, Athletics +6
FEATS
Wizard: Ritual Caster
Level 1: Battle Intuition
Level 2: Dual Implement Spellcaster
Level 4: Implement Expertise (orb)
Level 6: Jack of All Trades
Level 8: Auspicious Lineage
Level 10: Enlarge Spell
POWERS
Wizard at-will 1: Thunderwave
Wizard at-will 1: Phantom Bolt
Wizard daily 1: Horrid Whispers
Wizard daily 1 Spellbook: Sleep
Wizard daily 5: Grasp of the Grave
Wizard daily 5 Spellbook: Phantasmal Assailant
Wizard daily 9: Face of Death
Wizard daily 9 Spellbook: Taunting Phantoms
Wizard encounter 1: Orbmaster's Incendiary Detonation
Wizard encounter 3: Color Spray
Wizard encounter 7: Twist of Space
Wizard utility 10: Repelling Shield
Wizard utility 10 Spellbook: Feywild Spell Surge
Wizard utility 2: Arcane Insight
Wizard utility 2 Spellbook: Shield
Wizard utility 6: Emerald Eye
Wizard utility 6 Spellbook: Dispel Magic
ITEMS
Spellbook, Battle Harness Cloth Armor (Basic Clothing) +2, Orb of Impenetrable Escape +3, Book of Undeniable Fire +2, Amulet of Protection +2, Casque of Tactics (heroic tier), Burglar's Gloves (heroic tier)
RITUALS
Arcane Mark, Comprehend Language, Brew Potion, Magic Circle, Transfer Enchantment, Analyze Portal, Endure Elements, Detect Secret Doors, Knock
====== Created Using Wizards of the Coast D&DI Character Builder ======