• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

CB's Grim Frequencies IC -- COMPLETE

OOC: Make a ranged attack roll if firing your sidearm. You need line of sight, which you should have if you can blow past Feral in the doorway. Both the Glock 17 and the 20 are mastercraft weapons and grant +1 to attack, so since J.R. has a Glock 21, I want you to follow suit and take +1 to attack. Damage is 2d6, crits on 20, is a semiautomatic single shot per attack, range is either 30' or 40' (need you to look back through the thread and see if either you or I specified the range for the hybrid Glock you took, if no range specified, then it'll have a range of 30'). Fair warning: a Glock 21 is NOT a quiet weapon. The church is in a mixed residential and commercial neighborhood on the East side of Indy that is known to be semi-high crime.
 

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OOC: I believed we went with 30' the reason I ask about rolls is my slew of bonuses and whatnot. If my calculations are correct I get +3 due to BAB, +4 Dex, +1 for Point Blank Shot, and +1 for Weapon Focus. I also get a +1 to damage with Point Blank Shot. Point Blank Shot comes into play if the monster is within 30' which is also my weapon's range. So here are the rolls:

To hit: [roll0]
Damage: [roll]2d6+1[/roll]


J.R. doesn't take the time to think twice, he pushes past Feral and lines up his shot, opening fire. The blast within the confines of the bathroom echos loudly and reverberates through the halls. If Feral's scream didn't alert the team, the gunshot sure did.
 

OOC: I believed we went with 30' the reason I ask about rolls is my slew of bonuses and whatnot. If my calculations are correct I get +3 due to BAB, +4 Dex, +1 for Point Blank Shot, and +1 for Weapon Focus. I also get a +1 to damage with Point Blank Shot. Point Blank Shot comes into play if the monster is within 30' which is also my weapon's range. So here are the rolls:

To hit: [roll0]
Damage: [roll0]


J.R. doesn't take the time to think twice, he pushes past Feral and lines up his shot, opening fire. The blast within the confines of the bathroom echos loudly and reverberates through the halls. If Feral's scream didn't alert the team, the gunshot sure did.

OOC: 2nd roll didn't work seeing if this fixes it.
 


Hearing the scream, T-dawg runs as fast as he can to the bathroom, arriving outside the doorway blocked by Feral just after J.R.'s shot goes off. All signs of levity are quickly wiped from his face.
 

Death Otter glanced around the corner into the room and even though her reflexes whipped her head back out again immediately, the image of what she'd seen there remained in her eyes. Inky dark, like shadow made flesh, reaching out with tendrils...

No, things like that don't exist. That's bad anime and worse fanfics.

She felt as if her brain was writhing inside her skull...like there was a cat loose in there and it was just realizing it wanted out. There was pounding in her ears.

An octopus or something. A big one. Escaped from a zoo...they're smart...

Mouth was wrong. Shape was wrong. Mollusks had very little internal support...they were strong, but out of water they wouldn't be able to LIFT much. Nothing to use for leverage.

Genetic experiment! Some kind of...of bio-war...thing...

No. Just stop. Death Otter slowly opened her eyes, only just then realizing how tightly they'd been squinched shut. How hard her heart was beating. How hot, feverish, she felt. It felt to her as if she was floating a few inches above her body, even though she was still clearly seeing out through her own eyes. Dissociation.

She had to stop. Stop trying to figure this thing out. It wasn't anything that fit into what she knew about. Stop pounding that square peg into the round hole of her brain, because it was going to be her brain that broke first. She liked acting crazy...did she want to BE crazy?

Watch. Listen. See. All understanding started with observation. She couldn't use what came before as a guide, but she could take this thing as it was, one moment to the next, and learn it the way a baby learned everything.

Look again. Don't try to force it to be anything. See what it is.

Otter let out her breath and looked back around the corner just in time to see the gunshot go off.

What did she see?

A monster holding a girl.

What did she see?

A monster, backed into a corner, holding what looked like a girl who had moments before been remarkably monster-free.

She frowned a little.

Had the thing been in the bathroom already, and just pounced on the first person to go in? Or had it been with the girl all along?

Stupid monster, getting cornered, or clever? Grab the girl and use her as a shield? Or...it's always about us, isn't it? We see our faces in the clouds, in the surf...anytime we see something that looks remotely like one of us, we assume THAT'S the important part. That's the part we have to save, we have to fear, we have to communicate with. We forget other details. Important ones. Like why something that can hide so easily lets itself be seen.

She pulled her head back out and said aloud.

"Watch behind us. I think there's another one."

(Mechanics - Use action to use her Talent that gives her a bonus on following rounds. Analyze Weakness I think? Argh! I'll look it up and fix this to be less embarrassing!)
 
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(revised actions! This round, Total Defense and observe the results of the gunshot as well as keep an eye out for an ambush. Next round: Move action to Exploit Weakness (Roll vs DC 15 [roll0]) Bummer. Not sure if I can retry that. I'll decide my action based on the results of what I see this round. :))
 

COMBAT ROUND 1, paused mid-way for Feral's action

Initiative:
Death Otter 26
Cyril 25
Thrall 17
J.R. 14
T-dawg 12
Feral 5




Death Otter stalked from the kitchen to the bathroom. She got a good look at the thrall inside the bathroom, and retreated to just outside the bathroom door, where she pressed herself against the wall and thought carefully about what she'd seen and how to handle it.[sblock=DO]You can use an Action Point to boost your Exploit Weakness roll by 1d6. That would do the trick. Nice post, by the way; you did a good job interacting with the paradigm shift. Add 1 Action Point to DO's character sheet.[/sblock]

Cyril soon followed suit. He ambled toward the bathroom, sidearm in hand. When he got there, he saw a freaked-out Feral standing in the doorway, Otter pressed up against the door with her eyes scrunched shut, and the tentacled thrall lurking in a ball of hissing ire pressed into the corner of the bathroom's ceiling catty corner from the door. The tentacled creature was large, like a Jules Verne sea creature on steroids. It hissed with malice when Cyril appeared, then lurched forward 5' and used a tentacle to slap at the former lawyer but missed. [sblock=ALL]The thrall moved forward toward the door 5'. The thrall is size Large, so it has reach, and can reach the open doorway after its movement. Cyril is not flat-footed at the time of the thrall's attack because Cyril's turn on initiative arrived prior to the thrall's attack.[/sblock]

J.R. pushed past Feral and fired a shot. The gunshot made a loud retort, booming inside the hall. Somewhere in the kitchen, windows rattled with concussive force from the shot. J.R. hit the thrall through several of its tentacled arms, causing 4 points of damage. The bullet didn't seem to shred through flesh the way it ought to have.

Moments later, T-dawg arrived in the hallway outside the bathroom door. He stood behind Feral (who was still in the doorway), and adjacent to Death Otter. Cyril flanked the opposite side of the open doorway. He got enough of a view inside the bathroom to see Feral, J.R. and the thrall.

OOC: Feral still has a turn he can take for Round 1 if he wants, [MENTION=6755061]Kiraya_TiDrekan[/MENTION]. Conversely, if you feel verisimilitude calls for a non-reaction the first round, lemme know and we'll proceed to Round 2.






GM: Thrall -4/__ hp
 

Into the Woods

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