D&D 5E CB's Stonefast IC -- COMPLETE

Upon hearing Father Spec volunteer for the job, Guran returns to the office room where he takes off his backpack. Retrieving his own set of thieves' tools, he goes into the chest room to help Father Spec.
OOC: No ability roll is needed for Guran to help, if I understand it correctly.
 

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Father Spec bends over the chest and begins to work on the lock, Guran at his side. The pair huddles in the square directly beneath whatever springing weapon is concealed overhead in the ceiling. Spec's hands are nimble; the investigator spends thirty seconds fiddling with the trap while Guran holds the guidewire taut. The lock springs open without the trap being triggered, and as Spec lifts the lid of the chest, the hinges inside the container yield a small shower of finely flaked rust. The smell of cedar is suddenly pungent; the interior of the iron chest is worked with dovetailed pieces of the wood. Inside the chest is a sealed lead map tube (1.5" diameter, 12" length) covered in dings and dents but otherwise intact, a medium oiled pouch with a drawstring cord closure and a tiny round metal seal sporting an insignia of some sort, and two thumb-sized tiny clear glass vials. Guran and Spec smell almonds. And then citrus. Beneath these items is what looks like a stack of thread-of-gold vestments.

OOC: The way you guys chose to approach the trap worked--well done--but Guran will need to continue holding the guidewire taut. If he lets go while the lid is open, whatever is lurking up above in the ceiling is very likely to come crashing down.
 

Roscoe begins to whistle and sing an old Halfling's song about an old lady that baked an apple pie that was stolen by a giant rat. The famous story ends when a group of heroes managed to catch the king rat and made a feast for the whole village.
He is waiting for the others to exit the room while he scans the corridors, hoping to catch a glimpse of the beast.
 

Fulgrim approached the pair and glanced inside the chest. "Nice find! Let's get this to safety." The dwarf mage pulled out the treasure within and moved it to the northwestern corner of the room. As soon as the others closed the chest, he said, "Let's see what we've got here."

OOC: Fulgrim is going to cast Detect Magic and start examining everything they've found.
 

OOC: Ninja'd by Fulgrim.


Guran carefully checked that the chest would stay shut (unsprung) while not re-locked. Having determined that, he went into the other room again.
 
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"Careful," advises Spec, as Guran shifts his weight. "IF we've retrieved all that we hope to, perhaps someone can cast a Mage hand to hold things in place while we get clear? Or perhaps someone has another idea?"
 

While Guran remains beside the iron chest holding the guidewire, Fulgrim lifts out the items inside the chest and carries everything over to the northwest corner of Room 8. There appears to be five thread-of-gold ceremonial vestments. The cloth is very fine velvet, and the gold embroidery is real aurum. Anyone who sees the vestments can make an Intelligence (Religion) ability check. If you're a dwarf, add +1. The battered lead map tube turns out to have an intact seal of red wax that prevents immediate inspection of the tube's contents.

The two clear glass vials both contain liquid. One is translucent blue, and even though the vial is capped it smells of almonds. The second vial is filled with a viscous opaque orange liquid, and smells of citrus. The oilcloth pouch is heavy and jingles when Fulgrim picks it up to move it. Coins, perhaps. Or teeth.

Fulgrim begins weaving a spell. His hand motions are a complicated series of deft motions, chased by softly intoned words in his native dwarvish. The magic fills the room, spiraling out, touching everything within thirty feet. When Fulgrim looks around Room 8, he first notices that Father Spec's oilcloth sack is faintly outlined with a magical aura. The glaive does not glow with magic, nor does the iron chest. The vestments, while beautiful, do not seem to be imbued with magic. The blue and the orange potion, however, both give off an aura of magic.
 

"That sounds wise." Fulgrim conjured another mage hand to take the slack from Guran. Once everyone had cleared out, he dismissed the hand to watch the fireworks.
 

OOC: Knowledge (Religion) (+1)
[roll]1d20+3[/roll]<- Damnit


"Father, did you know your bag contained some form of magic?" Fulgrim asked as he inspected the vestments.
 

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