D&D 5E CB's Stonefast IC -- COMPLETE

"Absolutely," says spec, passing it over to Fulgrim. "And the tale sounds wonderful; I don't think I've heard that one."

OOC: Yes, thanks for the clarification; wasn't trying to confuse things.
 

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OOC: Better late than never? Guran would have wanted to know, so let's see whether he did:
INT (Religion) [roll0]
INT (History) [roll1]
 

Inspecting the satchel, Fulgrim began to pull out an almost never-ending stream of supplies. Greatsword, trail rations... even a chest! Nodding, he returned the items to the sack and added the glaive, vestments, and the book the dwarf had secured form the pedestal at the closed entrance. "Marvelous bag you have there, Father. We should be able to secure what we find within for safe keeping."

The dwarf un-cinched the pouch and inspected the contents, his fingers running along the metal seal on the outside of the pouch.

OOC: If I recall correctly, potion identification is a simple matter in 5E. You basically just know what it is by tasting it. Do you want us to describe that? Being the expert of libations that he is, Fulgrim is totally down for taste testing.
 

OOC: I have descriptions for my potions. If you are not going to identify a potion, you may either take a risk and chug a potion wholesale, or taste-test it by sampling a small amount. If the latter, the character IDs the potion but reserves the magical effect for later use. I thought about granting a taste-tester a fraction of the potion's effect, but that leads to accounting issues that are unsatisfactory in a PbP game. With that in mind, does Fulgrim want to sample either or both potion?
 


Fulgrim ran his fingers over the tiny raised emblem bound to the cord binding the oilskin pouch. Two silver crossed axes; the symbol, once again, of Clangeddin Silverbeard. Opening the pouch, Fulgrim spied a mixture of differently sized, shaped, and weighted silver coins. Lots of them. On top of the heap of coins lay a small coiled scroll of parchment, no more than the length of Fulgrim's index finger and a quarter inch in diameter.
 
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Fulgrim uncorked the translucent blue potion and, after capping the vial with his index finger, upended the vial. A small bit of potion coated his finger, which he inserted in his mouth. The first potion smelled of almonds and was a potion of cure wounds that will heal 1d8+2 points of damage.

The second potion was opaque and viscous, and smelt of bitter orange. When Fulgrim sampled it, he realized the second potion had notes of mace and clove, and was a potion of gentle repose.
 
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Fulgrim passed Colden the small vial containing the potion of cure wounds. "You should probably have this, it's a healing potion." Slipping the other potion into Father Spec's oilcloth sack, the dwarf continued, "Hopefully, we won't have any use for that one."

Pulling the small scroll out of the pouch containing the coinage, the dwarf mage slipped the pouch into Father Spec's sack. Securing the sealed scrollcase in his own rucksack, he leaned over to Spec and said, "Let's see what the small scroll says and keep the scroll case for when we camp. I do love to uncover history!"

With that, he unfurled the scrap of parchment so that he and the priest could both read it.
 

Father Spec wiggles his nose as if trying to shake his moustache into a new shape. He takes the bag back and looks at the parchment as it's unfurled.
 

Colden nods his thanks to Fulgrim, "Thanks for that," he eye's the potion appreciatively. "These things are very handy to have. A pretty good find so far, eh?"
 

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