CC Half-ogre Question ...

Wolf72

Explorer
how come Humanoid instead of Giant?

[edit: skill points?] okay it says climb +4 (+1 for SkP, +3 for str), listen +2 (2 SkP), and spot +2 (2 SkP) ... that's 5 skill points for 2hd ... shouldn't it be 6 skill points (not that it 's a big deal ... I'm bored and this is where my curiosity took me)

MM pg 11: humanoid (or giant which I kinda like) 6 + int mod (-1), +1/EHD (which would be 1 in this case, medium 2 (hd) -1 ehd=+1) ... 5+1

okay ... back to tinkering :)
 
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Erica's answer: "I figured they were A) more like humans tha ogres and B) easier to work into a PC race as Humanoids..."


As for the skill points.....typo. I'll fix it.
 

Grazzt said:
Erica's answer: "I figured they were A) more like humans tha ogres and B) easier to work into a PC race as Humanoids..."

i figured the same thing when i did the orogs and ogrillons. they may have the giantish orge-blood, but they're closer in size and disposition to orcs.
 

okay that makes sense :)

btw ... did a comparison ... at this HD/lvl there is absolutely no difference between giant and humanoid (especially since you guys gave the fort as their good save) ... and to cover any type of giant thing they have Ogre Blood.

gee, guess I didn't really say much huh? :)
 

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